Commit Graph

55 Commits

Author SHA1 Message Date
Dariusz L
df6979a59b Fix selection border points for vertical/horizontal flip 2025-08-04 00:46:14 +02:00
Dariusz L
3d34bfafd5 Fix matting: refresh image after background removal
Fixed an issue where images were not immediately refreshed after background removal (matting). Now, the canvas updates instantly when the background is removed, ensuring correct display without requiring manual scaling or other actions.
2025-08-03 22:14:39 +02:00
Dariusz L
3c3e6934d7 Refactor CanvasLayers.ts: unify & deduplicate logic
Refactored CanvasLayers.ts to eliminate code duplication by unifying five main areas into reusable functions, following the DRY principle. Improved code readability, maintainability, and flexibility with better naming, documentation, and parameterization.
2025-08-03 21:57:47 +02:00
Dariusz L
84e1e4820c Improve cache selection for scaling with blend & crop
Enhanced the system to always select the best available cache based on both blend area and crop, prioritizing exact matches. Prevented costly operations and live rendering during scaling for optimal performance and smooth user experience.
2025-08-03 21:01:46 +02:00
Dariusz L
012368c52b Revert Cached Blend Area 2025-08-03 18:20:41 +02:00
Dariusz L
c4318d4923 Refactor: Move blend mode menu styles to CSS file
Moved all blend mode menu styles from CanvasLayers.ts to a dedicated CSS file. Replaced inline styles with CSS classes and preserved all functionality.
2025-08-03 14:18:21 +02:00
Dariusz L
503ec126a5 Fix DataCloneError by excluding non-serializable cache from state
Excluded blendedImageCache and blendedImageDirty properties from layer serialization in CanvasState.ts to prevent DataCloneError when saving state. This ensures that only serializable data is sent to Web Workers, while runtime caches are regenerated as needed. Blend area performance optimization remains functional without serialization issues.
2025-08-03 02:43:30 +02:00
Dariusz L
3d6e3901d0 Fix button crop icon display and update functionality 2025-08-03 02:19:52 +02:00
Dariusz L
4df89a793e Fix layer selection bug by sorting hit-test by z-index 2025-08-02 19:52:08 +02:00
Dariusz L
7ed6f7ee93 Implement crop mode for cropping selected layer 2025-08-02 19:05:11 +02:00
Dariusz L
e3cef041c9 Implement robust world-based positioning for Blend Mode menu
Redesigned the positioning system for the Blend Mode menu, inspired by the "Custom Output Area" logic. The menu now anchors precisely to the top-right corner of the viewport and stays in place during panning and zooming.
2025-07-30 13:06:01 +02:00
Dariusz L
3d60c6aafa Move setOutputAreaSize 2025-07-30 11:37:26 +02:00
Dariusz L
058a1c4d67 Standart Error in Utils 2025-07-27 20:30:06 +02:00
Dariusz L
64ee2c6abb createElement to createCanvas 2025-07-27 20:02:45 +02:00
Dariusz L
f36f91487f Replace alert with notification utilities and refactor canvas creation
Replaces all uses of alert() with showErrorNotification or showSuccessNotification for improved user experience and consistency. Refactors canvas creation to use the createCanvas utility function across multiple files, reducing code duplication and improving maintainability. Also updates layer ID generation to use generateUUID.
2025-07-27 19:12:25 +02:00
Dariusz L
0d6bfb01d6 Optimize mask handling and shape mask UX for output area
Replaces full-canvas mask operations with getMaskForOutputArea() for significant performance improvements when processing masks for the output area. Refines shape mask removal and application logic to ensure correct mask state when changing expansion values or custom shapes, including auto-removal and re-application of masks. Adds throttling to shape preview rendering for better UI responsiveness. Improves mask removal to eliminate antialiasing artifacts and updates SAM mask integration to use correct output area positioning.
2025-07-27 17:23:08 +02:00
Dariusz L
46e92f30e8 Refactor CanvasInteractions for code reuse and clarity
Introduces helper methods to reduce code duplication and improve readability in CanvasInteractions. Mouse coordinate extraction, event prevention, zoom operations, drag-and-drop styling, and layer wheel transformations are now handled by dedicated methods. This refactor centralizes logic, making the codebase easier to maintain and extend.
2025-07-27 00:10:56 +02:00
Dariusz L
796a65d251 Remove unused and redundant methods from canvas modules
Cleaned up the codebase by removing unused or redundant methods from Canvas, CanvasIO, CanvasLayers, CanvasLayersPanel, CanvasRenderer, and MaskTool. This reduces code complexity and improves maintainability without affecting core functionality.
2025-07-26 23:39:29 +02:00
Dariusz L
14c5f291a6 Refactor output area and mask handling for flexible canvas bounds
This update introduces a unified output area bounds system, allowing the output area to be extended in all directions independently of the custom shape. All mask and layer operations now reference outputAreaBounds, ensuring correct alignment and rendering. The mask tool, mask editor, and export logic have been refactored to use these bounds, and a new UI for output area extension with live preview and tooltips has been added. The code also improves logging and visualization of mask and output area boundaries.
2025-07-26 18:27:14 +02:00
Dariusz L
764e802311 Add blend area effect for layers with distance field mask
Introduces a 'blendArea' property to layers and UI controls for adjusting it. Implements distance field mask generation in ImageAnalysis.ts and applies the mask during layer rendering for smooth edge blending. Refactors CanvasRenderer to delegate layer drawing to CanvasLayers for proper blend area support.
2025-07-24 23:34:27 +02:00
Dariusz L
58720a8eca Prevent browser context menu on custom right-click menus
Always prevent the default browser context menu and stop event propagation on right-click interactions and custom menus. This ensures that only the application's custom context menus are shown and avoids interference from the browser's native context menu.
2025-07-24 20:17:04 +02:00
Dariusz L
3b1a69041c Add layer visibility toggle and icon support
Introduces a 'visible' property to layers and updates all relevant logic to support toggling layer visibility. Adds visibility toggle icons to the layers panel using a new IconLoader utility, with SVG and fallback canvas icons. Updates rendering, selection, and batch preview logic to respect layer visibility. Also improves blend mode menu UI and ensures new/pasted layers are always added on top with correct z-index.
2025-07-24 19:10:17 +02:00
Dariusz L
2778b8df9f Add ShapeTool for custom output area selection
Introduces ShapeTool to allow users to define custom polygonal output areas by holding Shift+S and clicking to add points. The selected shape is used to crop and mask images and layers, and is visualized on the canvas. Updates Canvas, CanvasIO, CanvasInteractions, CanvasLayers, CanvasRenderer, and types to support shape-based output areas, including shape-aware import, export, and rendering logic.
2025-07-24 15:12:53 +02:00
Dariusz L
bccb9da641 Enable willReadFrequently for canvas 2D contexts
Adds the willReadFrequently: true option to all getContext('2d') calls on temporary canvases in Canvas, CanvasLayers, and SAMDetectorIntegration modules. This improves performance for frequent pixel data reads, addressing potential browser optimization issues.
2025-07-23 16:58:19 +02:00
Dariusz L
20d52b632a Refactor layer rendering into reusable methods
Moved layer drawing logic into CanvasLayers._drawLayer and _drawLayers methods, replacing repeated rendering code in CanvasIO and CanvasLayers. This improves maintainability and ensures consistent handling of layer properties such as blend mode, opacity, rotation, and flipping. Also, fixed layer serialization to only generate imageId when missing, and ensured new layers have flipH/flipV set when created from matted images.
2025-07-21 23:03:52 +02:00
Dariusz L
57bd1e1499 Add layer flipH/flipV properties and rendering support
Refactors horizontal and vertical mirroring to toggle flipH/flipV properties on layers instead of modifying image data. Updates rendering logic in CanvasLayers and CanvasRenderer to apply horizontal/vertical flipping via canvas transforms. Adds flipH and flipV to Layer type and includes them in state signature calculation.
2025-07-21 22:35:18 +02:00
Dariusz L
5adc77471f project migration to typescript
Project migration to typescript
2025-07-04 04:22:51 +02:00
Dariusz L
af5e81c56b Initial commit
Add initial project files and setup.
2025-07-03 15:59:11 +02:00
Dariusz L
d40f68b8c6 Preserve batch generation area during canvas changes
Introduces a 'generationArea' context for batch image generation, ensuring that batch preview outlines and image placement remain accurate when the canvas is moved or resized. Updates related logic in Canvas, CanvasInteractions, CanvasLayers, and CanvasRenderer to track and render the correct area, and synchronizes context updates across user interactions.
2025-07-03 11:52:16 +02:00
Dariusz L
9f9a733731 Add batch preview manager and mask overlay toggle
Introduces BatchPreviewManager for reviewing and confirming multiple imported layers after auto-refresh. Adds a toggle button for mask overlay visibility in the UI and updates mask rendering logic to respect overlay visibility. Also refactors image import to return new layers and adds a utility for removing layers by ID.
2025-07-03 02:22:51 +02:00
Dariusz L
d1004d5864 Notify layers panel on layer changes
Added calls to canvasLayersPanel.onLayersChanged() after pasting, adding, and fusing layers to ensure the layers panel updates its view in response to these actions.
2025-07-02 10:16:59 +02:00
Dariusz L
244d48728c Refactor canvas interactions and update keyboard shortcuts
Reorganizes mouse and keyboard event handling in CanvasInteractions for clearer priority and improved usability. Adds global keyboard shortcuts for undo, redo, copy, and paste. Updates context-sensitive shortcuts to support both Delete and Backspace for layer removal. Refactors CanvasLayers to use delayed state saving via requestSaveState. Updates CanvasView shortcut documentation to reflect these changes and clarify mouse/keyboard actions.
2025-07-02 09:16:16 +02:00
Dariusz L
b3d1206f3f Refactor layer selection and movement logic
Centralizes layer movement logic in CanvasLayers with a new moveLayers function, supporting both up/down and drag-and-drop reordering. Updates selection logic in Canvas to only trigger updates when selection changes, and improves event handling in CanvasLayersPanel for more responsive selection and drag operations. Removes redundant moveLayersToPosition method in favor of the new unified approach.
2025-07-02 08:41:18 +02:00
Dariusz L
53aa35491e Add layer fusion (flatten/merge) feature
Introduces a new 'Fuse' button to the canvas UI, allowing users to flatten and merge multiple selected layers into a single layer. The implementation handles bounding box calculation, z-index ordering, and updates the canvas state and selection accordingly. The fuse button is enabled only when at least two layers are selected.
2025-07-02 00:42:38 +02:00
Dariusz L
562b0db042 Initial commit
Project scaffolding and initial file setup.
2025-07-01 17:02:15 +02:00
Dariusz L
3544576605 Revert "Add mask editor integration to canvas workflow"
This reverts commit 7a7c8f2295.
2025-06-29 04:49:56 +02:00
Dariusz L
3b16c00b66 Revert "Refactor Canvas class as facade and clean up CanvasLayers"
This reverts commit 9dcf38b36d.
2025-06-29 04:49:49 +02:00
Dariusz L
9dcf38b36d Refactor Canvas class as facade and clean up CanvasLayers
Refactored the Canvas class to act as a facade, providing a simplified high-level interface and delegating detailed operations to internal modules. Added Polish documentation, grouped and clarified main operations, and moved legacy/delegation methods to the end for backward compatibility. Removed unused or redundant methods from CanvasLayers.js, such as removeLayer, moveLayer, addMattedLayer, isRotationHandle, getResizeHandle, handleBlendModeSelection, and getFlattenedCanvasAsDataURL, to streamline the codebase.
2025-06-29 04:41:48 +02:00
Dariusz L
7a7c8f2295 Add mask editor integration to canvas workflow
Introduces the ability to open the current canvas in a mask editor, upload and retrieve mask edits, and apply them to the mask layer. Adds utility functions for mask editor state detection and control, a new 'Edit Mask' button in the UI, and methods for handling mask updates and preview refresh. Also adds a setMask method to MaskTool for precise mask placement.
2025-06-29 04:15:45 +02:00
Dariusz L
7a52be5a79 Show original image size in layer info overlay
Added originalWidth and originalHeight properties to layers in CanvasLayers.js. Updated CanvasRenderer.js to display the original image dimensions in the layer info overlay if available, and improved overlay rendering to support multiline text.
2025-06-28 19:54:34 +02:00
Dariusz L
4376a21147 Add 'fit on add' option for image placement
Introduces a 'fit_on_add' boolean option to control whether images are fit to the canvas when added or pasted. Updates image addition and paste logic in Canvas, CanvasLayers, and CanvasView to support new placement modes ('fit', 'center', 'mouse', 'default').
2025-06-28 19:48:57 +02:00
Dariusz L
8ead4176b5 Add paste mode to handlePaste for image positioning
The handlePaste method now accepts a pasteMode parameter to control image placement, allowing images to be pasted either at the mouse position or centered on the canvas. This improves user control when pasting images via keyboard shortcuts or UI buttons.
2025-06-28 19:30:24 +02:00
Dariusz L
319cbc1dcb Refactor blend mode menu handling in CanvasLayers
Replaces direct DOM removal with a dedicated closeBlendModeMenu method for consistency. Increases menu z-index for better stacking, and appends the menu to the canvas container if available instead of always using document.body.
2025-06-28 02:33:25 +02:00
Dariusz L
3957aa0f61 Refactor canvas state change handling and layer removal
Replaces the onInteractionEnd callback with onStateChange for more consistent state change notifications. Adds a removeSelectedLayers method to Canvas for cleaner layer removal logic. Updates UI event handlers to use the new methods and callbacks, and ensures state is saved after relevant operations. Cleans up redundant updateOutput calls and streamlines output update logic.
2025-06-28 02:26:06 +02:00
Dariusz L
375ed6a2b8 Refactor codebase for consistent formatting and style
This commit applies consistent code formatting across multiple files, including spacing, indentation, and object destructuring. No functional changes were made; the update improves code readability and maintainability.
2025-06-27 07:13:20 +02:00
Dariusz L
711722eb9f Revert "Refactor logging and formatting"
This reverts commit 83ce890ef4.
2025-06-27 05:50:47 +02:00
Dariusz L
83ce890ef4 Refactor logging and formatting
Improved code readability
2025-06-27 05:32:11 +02:00
Dariusz L
dd6a9dfc85 Rename canvas size methods and labels to output area
Refactored method and variable names from 'canvas size' to 'output area size' across multiple files for clarity. Updated UI labels and related function calls to reflect this terminology change.
2025-06-26 18:06:40 +02:00
Dariusz L
8b9edddc6a Remove unused blend mode methods and imports
Eliminated the applyBlendMode method from Canvas and CanvasLayers, along with related unused imports in CanvasIO and CanvasLayers. This streamlines the code by removing dead code and unnecessary dependencies.
2025-06-26 05:17:21 +02:00
Dariusz L
93c4bfd90d Remove Polish comments and clean up codebase
Removed Polish-language and redundant comments from multiple modules, including Canvas, CanvasInteractions, CanvasLayers, CanvasRenderer, CanvasState, Canvas_view, Mask_tool, and CommonUtils. This improves code readability and maintainability by reducing clutter and focusing on self-explanatory code.
2025-06-26 05:05:42 +02:00