Introduces a 'visible' property to layers and updates all relevant logic to support toggling layer visibility. Adds visibility toggle icons to the layers panel using a new IconLoader utility, with SVG and fallback canvas icons. Updates rendering, selection, and batch preview logic to respect layer visibility. Also improves blend mode menu UI and ensures new/pasted layers are always added on top with correct z-index.
Introduces a 'generationArea' context for batch image generation, ensuring that batch preview outlines and image placement remain accurate when the canvas is moved or resized. Updates related logic in Canvas, CanvasInteractions, CanvasLayers, and CanvasRenderer to track and render the correct area, and synchronizes context updates across user interactions.
Refactored batch preview management to allow multiple BatchPreviewManager instances per canvas. Updated positioning logic to use an initial spawn position, adjusted UI updates, and ensured batch preview menus move correctly with canvas panning. Removed single-instance references and updated related event handling.
Added draggable functionality to the batch preview menu, allowing users to reposition it within the canvas using world coordinates. The menu's position now updates with viewport changes, and its initial placement is centered below the output area. Also refactored logic to show the menu with new layers instead of adding to an existing batch.
Introduces an addLayers method to BatchPreviewManager for adding new layers to an active batch preview or showing the UI if inactive. Updates Canvas to use addLayers instead of show, and fixes a bug where new layers were only added if more than one was present.
BatchPreviewManager now automatically hides the mask overlay when batch preview starts and restores its previous state when preview ends. The mask toggle button's state and label are updated accordingly. Also, mask toggle button IDs are now unique per canvas node.
Introduces BatchPreviewManager for reviewing and confirming multiple imported layers after auto-refresh. Adds a toggle button for mask overlay visibility in the UI and updates mask rendering logic to respect overlay visibility. Also refactors image import to return new layers and adds a utility for removing layers by ID.