Refactor utils imports and move utility files to utils/

Moved CommonUtils.js, ImageUtils.js, and LoggerUtils.js to a new utils/ directory and updated all import paths accordingly throughout the codebase. Also increased the default canvas width in Canvas.js from 512 to 1024.
This commit is contained in:
Dariusz L
2025-06-26 03:44:21 +02:00
parent a20a47b4c1
commit c892f93c35
14 changed files with 23 additions and 23 deletions

View File

@@ -5,8 +5,8 @@ import {CanvasInteractions} from "./CanvasInteractions.js";
import {CanvasLayers} from "./CanvasLayers.js";
import {CanvasRenderer} from "./CanvasRenderer.js";
import {CanvasIO} from "./CanvasIO.js";
import {createModuleLogger} from "./LoggerUtils.js";
import {generateUUID, snapToGrid, getSnapAdjustment, worldToLocal, localToWorld} from "./CommonUtils.js";
import {createModuleLogger} from "./utils/LoggerUtils.js";
import {generateUUID, snapToGrid, getSnapAdjustment, worldToLocal, localToWorld} from "./utils/CommonUtils.js";
import {withErrorHandling, safeExecute} from "./ErrorHandler.js";
// Inicjalizacja loggera dla modułu Canvas
@@ -18,7 +18,7 @@ export class Canvas {
this.widget = widget;
this.canvas = document.createElement('canvas');
this.ctx = this.canvas.getContext('2d');
this.width = 512;
this.width = 1024;
this.height = 512;
this.layers = [];
this.selectedLayer = null;