Migrate canvas state storage to IndexedDB

Replaced localStorage usage in Canvas.js with asynchronous IndexedDB operations for saving, loading, and removing canvas state. Added a new db.js module to handle IndexedDB interactions, improving scalability and reliability of state persistence.
This commit is contained in:
Dariusz L
2025-06-24 08:21:34 +02:00
parent e47d51e19c
commit a874a341e0
2 changed files with 122 additions and 30 deletions

View File

@@ -1,3 +1,5 @@
import { getCanvasState, setCanvasState, removeCanvasState } from "./db.js";
export class Canvas {
constructor(node, widget) {
this.node = node;
@@ -82,28 +84,20 @@ export class Canvas {
// this.saveState(); // Wywołanie przeniesione do loadInitialState
}
getLocalStorageKey() {
async loadStateFromDB() {
console.log("Attempting to load state from IndexedDB for node:", this.node.id);
if (!this.node.id) {
console.error("Node ID is not available for generating localStorage key.");
return null;
console.error("Node ID is not available for loading state from DB.");
return false;
}
return `canvas-state-${this.node.id}`;
}
async loadStateFromLocalStorage() {
console.log("Attempting to load state from localStorage for node:", this.node.id);
const key = this.getLocalStorageKey();
if (!key) return false;
try {
const savedStateJSON = localStorage.getItem(key);
if (!savedStateJSON) {
console.log("No saved state found in localStorage for key:", key);
const savedState = await getCanvasState(this.node.id);
if (!savedState) {
console.log("No saved state found in IndexedDB for node:", this.node.id);
return false;
}
console.log("Found saved state in localStorage:", savedStateJSON.substring(0, 200) + "...");
const savedState = JSON.parse(savedStateJSON);
console.log("Found saved state in IndexedDB.");
this.width = savedState.width || 512;
this.height = savedState.height || 512;
@@ -144,16 +138,18 @@ export class Canvas {
console.log("Canvas state loaded successfully from localStorage for node", this.node.id);
return true;
} catch (e) {
console.error("Error loading canvas state from localStorage:", e);
localStorage.removeItem(key);
console.error("Error loading canvas state from IndexedDB:", e);
await removeCanvasState(this.node.id).catch(err => console.error("Failed to remove corrupted state:", err));
return false;
}
}
saveStateToLocalStorage() {
console.log("Attempting to save state to localStorage for node:", this.node.id);
const key = this.getLocalStorageKey();
if (!key) return;
async saveStateToDB() {
console.log("Attempting to save state to IndexedDB for node:", this.node.id);
if (!this.node.id) {
console.error("Node ID is not available for saving state to DB.");
return;
}
try {
const state = {
@@ -172,17 +168,16 @@ export class Canvas {
width: this.width,
height: this.height,
};
const stateJSON = JSON.stringify(state);
localStorage.setItem(key, stateJSON);
console.log("Canvas state saved to localStorage:", stateJSON.substring(0, 200) + "...");
await setCanvasState(this.node.id, state);
console.log("Canvas state saved to IndexedDB.");
} catch (e) {
console.error("Error saving canvas state to localStorage:", e);
console.error("Error saving canvas state to IndexedDB:", e);
}
}
async loadInitialState() {
console.log("Loading initial state for node:", this.node.id);
const loaded = await this.loadStateFromLocalStorage();
const loaded = await this.loadStateFromDB();
if (!loaded) {
console.log("No saved state found, initializing from node data.");
await this.initNodeData();
@@ -220,7 +215,7 @@ export class Canvas {
}
this.redoStack = [];
this.updateHistoryButtons();
this.saveStateToLocalStorage();
this.saveStateToDB();
}
undo() {
@@ -1138,7 +1133,7 @@ export class Canvas {
this.render();
if (saveHistory) {
this.saveStateToLocalStorage();
this.saveStateToDB();
}
}

97
js/db.js Normal file
View File

@@ -0,0 +1,97 @@
const DB_NAME = 'CanvasNodeDB';
const STORE_NAME = 'CanvasState';
const DB_VERSION = 1;
let db;
function openDB() {
return new Promise((resolve, reject) => {
if (db) {
resolve(db);
return;
}
console.log("Opening IndexedDB...");
const request = indexedDB.open(DB_NAME, DB_VERSION);
request.onerror = (event) => {
console.error("IndexedDB error:", event.target.error);
reject("Error opening IndexedDB.");
};
request.onsuccess = (event) => {
db = event.target.result;
console.log("IndexedDB opened successfully.");
resolve(db);
};
request.onupgradeneeded = (event) => {
console.log("Upgrading IndexedDB...");
const db = event.target.result;
if (!db.objectStoreNames.contains(STORE_NAME)) {
db.createObjectStore(STORE_NAME, { keyPath: 'id' });
console.log("Object store created:", STORE_NAME);
}
};
});
}
export async function getCanvasState(id) {
console.log(`DB: Getting state for id: ${id}`);
const db = await openDB();
return new Promise((resolve, reject) => {
const transaction = db.transaction([STORE_NAME], 'readonly');
const store = transaction.objectStore(STORE_NAME);
const request = store.get(id);
request.onerror = (event) => {
console.error("DB: Error getting canvas state:", event.target.error);
reject("Error getting state.");
};
request.onsuccess = (event) => {
console.log(`DB: Get success for id: ${id}`, event.target.result ? 'found' : 'not found');
resolve(event.target.result ? event.target.result.state : null);
};
});
}
export async function setCanvasState(id, state) {
console.log(`DB: Setting state for id: ${id}`);
const db = await openDB();
return new Promise((resolve, reject) => {
const transaction = db.transaction([STORE_NAME], 'readwrite');
const store = transaction.objectStore(STORE_NAME);
const request = store.put({ id, state });
request.onerror = (event) => {
console.error("DB: Error setting canvas state:", event.target.error);
reject("Error setting state.");
};
request.onsuccess = () => {
console.log(`DB: Set success for id: ${id}`);
resolve();
};
});
}
export async function removeCanvasState(id) {
console.log(`DB: Removing state for id: ${id}`);
const db = await openDB();
return new Promise((resolve, reject) => {
const transaction = db.transaction([STORE_NAME], 'readwrite');
const store = transaction.objectStore(STORE_NAME);
const request = store.delete(id);
request.onerror = (event) => {
console.error("DB: Error removing canvas state:", event.target.error);
reject("Error removing state.");
};
request.onsuccess = () => {
console.log(`DB: Remove success for id: ${id}`);
resolve();
};
});
}