Add documentation for core modules and update Canvas.js

Added documentation files for ComfyApi, ComfyApp, LitegraphService, and MaskEditor, summarizing their main functions and usage. Refactored js/Canvas.js to improve mask processing logic, using viewport pan for cropping and applying mask color only to non-transparent pixels. Also made minor formatting and logging consistency improvements throughout Canvas.js.
This commit is contained in:
Dariusz L
2025-07-02 00:21:53 +02:00
parent 42e13f1551
commit 826f448af9
5 changed files with 372 additions and 53 deletions

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# ComfyApi - Function Documentation Summary import { api } from "../../scripts/api.js";
## Basic Information
ComfyApi is a class for communication with ComfyUI backend via WebSocket and REST API.
## Main Functions:
### Connection and Initialization
- constructor() - Initializes API, sets host and base path
- init() - Starts WebSocket connection for real-time updates
- #createSocket() - Creates and manages WebSocket connection
### URL Management
- internalURL(route) - Generates URL for internal endpoints
- apiURL(route) - Generates URL for public API endpoints
- fileURL(route) - Generates URL for static files
- fetchApi(route, options) - Performs HTTP requests with automatic user headers
### Event Handling
- addEventListener(type, callback) - Listens for API events (status, executing, progress, etc.)
- removeEventListener(type, callback) - Removes event listeners
- dispatchCustomEvent(type, detail) - Emits custom events
### Queue and Prompt Management
- queuePrompt(number, data) - Adds prompt to execution queue
- getQueue() - Gets current queue state (Running/Pending)
- interrupt() - Interrupts currently executing prompt
- clearItems(type) - Clears queue or history
- deleteItem(type, id) - Removes item from queue or history
### History and Statistics
- getHistory(max_items) - Gets history of executed prompts
- getSystemStats() - Gets system statistics (Python, OS, GPU, etc.)
- getLogs() - Gets system logs
- getRawLogs() - Gets raw logs
- subscribeLogs(enabled) - Enables/disables log subscription
### Model and Resource Management
- getNodeDefs(options) - Gets definitions of available nodes
- getExtensions() - List of installed extensions
- getEmbeddings() - List of available embeddings
- getModelFolders() - List of model folders
- getModels(folder) - List of models in given folder
- viewMetadata(folder, model) - Metadata of specific model
### Workflow Templates
- getWorkflowTemplates() - Gets workflow templates from custom nodes
- getCoreWorkflowTemplates() - Gets core workflow templates
### User Management
- getUserConfig() - Gets user configuration
- createUser(username) - Creates new user
- getSettings() - Gets all user settings
- getSetting(id) - Gets specific setting
- storeSettings(settings) - Saves settings dictionary
- storeSetting(id, value) - Saves single setting
### User Data
- getUserData(file) - Gets user data file
- storeUserData(file, data, options) - Saves user data
- deleteUserData(file) - Deletes user data file
- moveUserData(source, dest) - Moves data file
- listUserDataFullInfo(dir) - Lists files with full information
### Other
- getFolderPaths() - Gets system folder paths
- getCustomNodesI18n() - Gets internationalization data for custom nodes
## Important Properties
- clientId - Client ID from WebSocket
- authToken - Authorization token for ComfyOrg account
- apiKey - API key for ComfyOrg account
- socket - Active WebSocket connection
## WebSocket Event Types
- status - System status
- executing - Currently executing node
- progress - Execution progress
- executed - Node executed
- execution_start/success/error/interrupted/cached - Execution events
- logs - System logs
- b_preview - Image preview (binary)
- reconnecting/reconnected - Connection events

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## __Main ComfyApp Functions__ import { app, ComfyApp } from "../../scripts/app.js";
### __Application Management__
- `setup(canvasEl)` - Initializes the application on the page, loads extensions, registers nodes
- `resizeCanvas()` - Adjusts canvas size to window
- `clean()` - Clears application state (node outputs, image previews, errors)
### __Workflow Management__
- `loadGraphData(graphData, clean, restore_view, workflow, options)` - Loads workflow data from JSON
- `loadApiJson(apiData, fileName)` - Loads workflow from API format
- `graphToPrompt(graph, options)` - Converts graph to prompt for execution
- `handleFile(file)` - Handles file loading (PNG, WebP, JSON, MP3, MP4, SVG, etc.)
### __Execution__
- `queuePrompt(number, batchCount, queueNodeIds)` - Queues prompt for execution
- `registerNodes()` - Registers node definitions from backend
- `registerNodeDef(nodeId, nodeDef)` - Registers single node definition
- `refreshComboInNodes()` - Refreshes combo lists in nodes
### __Node Management__
- `registerExtension(extension)` - Registers ComfyUI extension
- `updateVueAppNodeDefs(defs)` - Updates node definitions in Vue app
- `revokePreviews(nodeId)` - Frees memory for node previews
### __Clipboard__
- `copyToClipspace(node)` - Copies node to clipboard
- `pasteFromClipspace(node)` - Pastes data from clipboard to node
### __Position Conversion__
- `clientPosToCanvasPos(pos)` - Converts client position to canvas position
- `canvasPosToClientPos(pos)` - Converts canvas position to client position
### __Error Handling__
- `showErrorOnFileLoad(file)` - Displays file loading error
- `#showMissingNodesError(missingNodeTypes)` - Shows missing nodes error
- `#showMissingModelsError(missingModels, paths)` - Shows missing models error
### __Internal Handlers__
- `#addDropHandler()` - Handles drag and drop of files
- `#addProcessKeyHandler()` - Handles keyboard input
- `#addDrawNodeHandler()` - Modifies node drawing behavior
- `#addApiUpdateHandlers()` - Handles API updates
- `#addConfigureHandler()` - Graph configuration flag
- `#addAfterConfigureHandler()` - Post-configuration handling
### __Deprecated Properties__
Many properties are marked as deprecated and redirect to appropriate stores:
- `lastNodeErrors` → `useExecutionStore().lastNodeErrors`
- `lastExecutionError` → `useExecutionStore().lastExecutionError`
- `runningNodeId` → `useExecutionStore().executingNodeId`
- `shiftDown` → `useWorkspaceStore().shiftDown`
- `widgets` → `useWidgetStore().widgets`
- `extensions` → `useExtensionStore().extensions`
### __Utility Functions__
- `sanitizeNodeName(string)` - Cleans node name from dangerous characters
- `getPreviewFormatParam()` - Returns preview format parameter
- `getRandParam()` - Returns random parameter for refresh
- `isApiJson(data)` - Checks if data is in API JSON format
This application uses Vue and TypeScript composition pattern, where many functionalities are separated into different services and stores (e.g., `useExecutionStore`, `useWorkflowService`, `useExtensionService`, etc.).

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LitegraphService Documentation
Main functions of useLitegraphService()
Node Registration and Creation Functions:
registerNodeDef(nodeId: string, nodeDefV1: ComfyNodeDefV1)
- Registers node definition in LiteGraph system
- Creates ComfyNode class with inputs, outputs and widgets
- Adds context menu, background drawing and keyboard handling
- Invokes extensions before registration
addNodeOnGraph(nodeDef, options)
- Adds new node to graph at specified position
- By default places node at canvas center
Navigation and View Functions:
getCanvasCenter(): Vector2
- Returns canvas center coordinates accounting for DPI
goToNode(nodeId: NodeId)
- Animates transition to specified node on canvas
resetView()
- Resets canvas view to default settings (scale 1, offset [0,0])
fitView()
- Fits canvas view to show all nodes
Node Handling Functions (internal):
addNodeContextMenuHandler(node)
- Adds context menu with options:
- Open/Copy/Save image (for image nodes)
- Bypass node
- Copy/Paste to Clipspace
- Open in MaskEditor (for image nodes)
addDrawBackgroundHandler(node)
- Adds node background drawing logic
- Handles image, animation and video previews
- Manages thumbnail display
addNodeKeyHandler(node)
- Adds keyboard handling:
- Left/Right arrows: navigate between images
- Escape: close image preview
ComfyNode Class (created by registerNodeDef):
Main methods:
- #addInputs() - adds inputs and widgets to node
- #addOutputs() - adds outputs to node
- configure() - configures node from serialized data
- #setupStrokeStyles() - sets border styles (errors, execution, etc.)
Properties:
- comfyClass - ComfyUI class name
- nodeData - node definition
- Automatic yellow coloring for API nodes

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MASKEDITOR.TS FUNCTION DOCUMENTATION
MaskEditorDialog - Main mask editor class
- getInstance() - Singleton pattern, returns editor instance
- show() - Opens the mask editor
- save() - Saves mask to server
- destroy() - Closes and cleans up editor
- isOpened() - Checks if editor is open
CanvasHistory - Change history management
- saveState() - Saves current canvas state
- undo() - Undo last operation
- redo() - Redo undone operation
- clearStates() - Clears history
BrushTool - Brush tool
- setBrushSize(size) - Sets brush size
- setBrushOpacity(opacity) - Sets brush opacity
- setBrushHardness(hardness) - Sets brush hardness
- setBrushType(type) - Sets brush shape (circle/square)
- startDrawing() - Starts drawing
- handleDrawing() - Handles drawing during movement
- drawEnd() - Ends drawing
PaintBucketTool - Fill tool
- floodFill(point) - Fills area with color from point
- setTolerance(tolerance) - Sets color tolerance
- setFillOpacity(opacity) - Sets fill opacity
- invertMask() - Inverts mask
ColorSelectTool - Color selection tool
- fillColorSelection(point) - Selects similar colors
- setTolerance(tolerance) - Sets selection tolerance
- setLivePreview(enabled) - Enables/disables live preview
- setComparisonMethod(method) - Sets color comparison method
- setApplyWholeImage(enabled) - Applies to whole image
- setSelectOpacity(opacity) - Sets selection opacity
UIManager - Interface management
- updateBrushPreview() - Updates brush preview
- setBrushVisibility(visible) - Shows/hides brush
- screenToCanvas(coords) - Converts screen coordinates to canvas
- getMaskColor() - Returns mask color
- setSaveButtonEnabled(enabled) - Enables/disables save button
ToolManager - Tool management
- setTool(tool) - Sets active tool
- getCurrentTool() - Returns active tool
- handlePointerDown/Move/Up() - Handles mouse/touch events
PanAndZoomManager - View management
- zoom(event) - Zooms in/out canvas
- handlePanStart/Move() - Handles canvas panning
- initializeCanvasPanZoom() - Initializes canvas view
- smoothResetView() - Smoothly resets view
MessageBroker - Communication system
- publish(topic, data) - Publishes message
- subscribe(topic, callback) - Subscribes to topic
- pull(topic, data) - Pulls data from topic
- createPullTopic/PushTopic() - Creates communication topics
KeyboardManager - Keyboard handling
- addListeners() - Adds keyboard listeners
- removeListeners() - Removes listeners
- isKeyDown(key) - Checks if key is pressed

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@@ -26,7 +26,7 @@ export class Canvas {
this.node = node;
this.widget = widget;
this.canvas = document.createElement('canvas');
this.ctx = this.canvas.getContext('2d', { willReadFrequently: true });
this.ctx = this.canvas.getContext('2d', {willReadFrequently: true});
this.width = 512;
this.height = 512;
this.layers = [];
@@ -60,7 +60,7 @@ export class Canvas {
log.debug('Canvas widget element:', this.node);
log.info('Canvas initialized', {
nodeId: this.node.id,
dimensions: { width: this.width, height: this.height },
dimensions: {width: this.width, height: this.height},
viewport: this.viewport
});
@@ -187,7 +187,7 @@ export class Canvas {
* @param {boolean} replaceLast - Czy zastąpić ostatni stan w historii
*/
saveState(replaceLast = false) {
log.debug('Saving canvas state', { replaceLast, layersCount: this.layers.length });
log.debug('Saving canvas state', {replaceLast, layersCount: this.layers.length});
this.canvasState.saveState(replaceLast);
this.incrementOperationCount();
this._notifyStateChange();
@@ -200,11 +200,11 @@ export class Canvas {
log.info('Performing undo operation');
const historyInfo = this.canvasState.getHistoryInfo();
log.debug('History state before undo:', historyInfo);
this.canvasState.undo();
this.incrementOperationCount();
this._notifyStateChange();
log.debug('Undo completed, layers count:', this.layers.length);
}
@@ -216,11 +216,11 @@ export class Canvas {
log.info('Performing redo operation');
const historyInfo = this.canvasState.getHistoryInfo();
log.debug('History state before redo:', historyInfo);
this.canvasState.redo();
this.incrementOperationCount();
this._notifyStateChange();
log.debug('Redo completed, layers count:', this.layers.length);
}
@@ -246,17 +246,17 @@ export class Canvas {
*/
removeSelectedLayers() {
if (this.selectedLayers.length > 0) {
log.info('Removing selected layers', {
log.info('Removing selected layers', {
layersToRemove: this.selectedLayers.length,
totalLayers: this.layers.length
totalLayers: this.layers.length
});
this.saveState();
this.layers = this.layers.filter(l => !this.selectedLayers.includes(l));
this.updateSelection([]);
this.render();
this.saveState();
log.debug('Layers removed successfully, remaining layers:', this.layers.length);
} else {
log.debug('No layers selected for removal');
@@ -271,13 +271,13 @@ export class Canvas {
const previousSelection = this.selectedLayers.length;
this.selectedLayers = newSelection || [];
this.selectedLayer = this.selectedLayers.length > 0 ? this.selectedLayers[this.selectedLayers.length - 1] : null;
log.debug('Selection updated', {
previousCount: previousSelection,
newCount: this.selectedLayers.length,
selectedLayerIds: this.selectedLayers.map(l => l.id || 'unknown')
});
if (this.onSelectionChange) {
this.onSelectionChange();
}
@@ -321,10 +321,10 @@ export class Canvas {
* @param {boolean} sendCleanImage - Czy wysłać czysty obraz (bez maski) do editora
*/
async startMaskEditor(predefinedMask = null, sendCleanImage = true) {
log.info('Starting mask editor', {
hasPredefinedMask: !!predefinedMask,
log.info('Starting mask editor', {
hasPredefinedMask: !!predefinedMask,
sendCleanImage,
layersCount: this.layers.length
layersCount: this.layers.length
});
this.savedMaskState = await this.saveMaskState();
@@ -683,7 +683,7 @@ export class Canvas {
throw new Error("Old mask editor canvas not found");
}
const maskCtx = maskCanvas.getContext('2d', { willReadFrequently: true });
const maskCtx = maskCanvas.getContext('2d', {willReadFrequently: true});
const maskColor = {r: 255, g: 255, b: 255};
const processedMask = await this.processMaskForEditor(maskData, maskCanvas.width, maskCanvas.height, maskColor);
@@ -699,59 +699,58 @@ export class Canvas {
* @param {number} targetHeight - Docelowa wysokość
* @param {Object} maskColor - Kolor maski {r, g, b}
* @returns {HTMLCanvasElement} Przetworzona maska
*/
async processMaskForEditor(maskData, targetWidth, targetHeight, maskColor) {
const originalWidth = maskData.width || maskData.naturalWidth || this.width;
const originalHeight = maskData.height || maskData.naturalHeight || this.height;
*/async processMaskForEditor(maskData, targetWidth, targetHeight, maskColor) {
// Współrzędne przesunięcia (pan) widoku edytora
const panX = this.maskTool.x;
const panY = this.maskTool.y;
log.info("Processing mask for editor:", {
originalSize: {width: originalWidth, height: originalHeight},
sourceSize: {width: maskData.width, height: maskData.height},
targetSize: {width: targetWidth, height: targetHeight},
canvasSize: {width: this.width, height: this.height}
viewportPan: {x: panX, y: panY}
});
const tempCanvas = document.createElement('canvas');
tempCanvas.width = targetWidth;
tempCanvas.height = targetHeight;
const tempCtx = tempCanvas.getContext('2d', { willReadFrequently: true });
const tempCtx = tempCanvas.getContext('2d', {willReadFrequently: true});
tempCtx.clearRect(0, 0, targetWidth, targetHeight);
const sourceX = -panX;
const sourceY = -panY;
tempCtx.drawImage(
maskData, // Źródło: pełna maska z "output area"
sourceX, // sx: Prawdziwa współrzędna X na dużej masce (np. 1000)
sourceY, // sy: Prawdziwa współrzędna Y na dużej masce (np. 1000)
targetWidth, // sWidth: Szerokość wycinanego fragmentu
targetHeight, // sHeight: Wysokość wycinanego fragmentu
0, // dx: Gdzie wkleić w płótnie docelowym (zawsze 0)
0, // dy: Gdzie wkleić w płótnie docelowym (zawsze 0)
targetWidth, // dWidth: Szerokość wklejanego obrazu
targetHeight // dHeight: Wysokość wklejanego obrazu
);
const scaleToOriginal = Math.min(originalWidth / this.width, originalHeight / this.height);
const scaledWidth = this.width * scaleToOriginal;
const scaledHeight = this.height * scaleToOriginal;
const offsetX = (targetWidth - scaledWidth) / 2;
const offsetY = (targetHeight - scaledHeight) / 2;
tempCtx.drawImage(maskData, offsetX, offsetY, scaledWidth, scaledHeight);
log.info("Mask drawn scaled to original image size:", {
originalSize: {width: originalWidth, height: originalHeight},
targetSize: {width: targetWidth, height: targetHeight},
canvasSize: {width: this.width, height: this.height},
scaleToOriginal: scaleToOriginal,
finalSize: {width: scaledWidth, height: scaledHeight},
offset: {x: offsetX, y: offsetY}
log.info("Mask viewport cropped correctly.", {
source: "maskData",
cropArea: {x: sourceX, y: sourceY, width: targetWidth, height: targetHeight}
});
// Reszta kodu (zmiana koloru) pozostaje bez zmian
const imageData = tempCtx.getImageData(0, 0, targetWidth, targetHeight);
const data = imageData.data;
for (let i = 0; i < data.length; i += 4) {
const alpha = data[i + 3]; // Oryginalny kanał alpha
data[i] = maskColor.r; // R
data[i + 1] = maskColor.g; // G
data[i + 2] = maskColor.b; // B
data[i + 3] = alpha; // Zachowaj oryginalny alpha
const alpha = data[i + 3];
if (alpha > 0) {
data[i] = maskColor.r;
data[i + 1] = maskColor.g;
data[i + 2] = maskColor.b;
}
}
tempCtx.putImageData(imageData, 0, 0);
log.info("Mask processing completed - full size scaling applied");
log.info("Mask processing completed - color applied.");
return tempCanvas;
}
@@ -784,6 +783,7 @@ export class Canvas {
setTimeout(this.waitWhileMaskEditing.bind(this), 100);
}
}
/**
* Zapisuje obecny stan maski przed otwarciem editora
* @returns {Object} Zapisany stan maski
@@ -797,7 +797,7 @@ export class Canvas {
const savedCanvas = document.createElement('canvas');
savedCanvas.width = maskCanvas.width;
savedCanvas.height = maskCanvas.height;
const savedCtx = savedCanvas.getContext('2d', { willReadFrequently: true });
const savedCtx = savedCanvas.getContext('2d', {willReadFrequently: true});
savedCtx.drawImage(maskCanvas, 0, 0);
return {
@@ -878,7 +878,7 @@ export class Canvas {
resultImage.onload = resolve;
resultImage.onerror = reject;
});
log.debug("Result image loaded successfully", {
width: resultImage.width,
height: resultImage.height
@@ -893,7 +893,7 @@ export class Canvas {
const tempCanvas = document.createElement('canvas');
tempCanvas.width = this.width;
tempCanvas.height = this.height;
const tempCtx = tempCanvas.getContext('2d', { willReadFrequently: true });
const tempCtx = tempCanvas.getContext('2d', {willReadFrequently: true});
tempCtx.drawImage(resultImage, 0, 0, this.width, this.height);
@@ -920,7 +920,7 @@ export class Canvas {
const destX = -this.maskTool.x;
const destY = -this.maskTool.y;
log.debug("Applying mask to canvas", { destX, destY });
log.debug("Applying mask to canvas", {destX, destY});
maskCtx.globalCompositeOperation = 'source-over';
maskCtx.clearRect(destX, destY, this.width, this.height);