mirror of
https://github.com/Azornes/Comfyui-LayerForge.git
synced 2026-03-21 20:52:12 -03:00
Implement crop mode for cropping selected layer
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@@ -539,7 +539,10 @@ export class CanvasInteractions {
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width: layer.width, height: layer.height,
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rotation: layer.rotation,
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centerX: layer.x + layer.width / 2,
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centerY: layer.y + layer.height / 2
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centerY: layer.y + layer.height / 2,
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originalWidth: layer.originalWidth,
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originalHeight: layer.originalHeight,
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cropBounds: layer.cropBounds ? { ...layer.cropBounds } : undefined
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};
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this.interaction.dragStart = { ...worldCoords };
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if (handle === 'rot') {
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@@ -692,12 +695,8 @@ export class CanvasInteractions {
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let mouseY = worldCoords.y;
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if (this.interaction.isCtrlPressed) {
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const snapThreshold = 10 / this.canvas.viewport.zoom;
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const snappedMouseX = snapToGrid(mouseX);
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if (Math.abs(mouseX - snappedMouseX) < snapThreshold)
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mouseX = snappedMouseX;
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const snappedMouseY = snapToGrid(mouseY);
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if (Math.abs(mouseY - snappedMouseY) < snapThreshold)
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mouseY = snappedMouseY;
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mouseX = Math.abs(mouseX - snapToGrid(mouseX)) < snapThreshold ? snapToGrid(mouseX) : mouseX;
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mouseY = Math.abs(mouseY - snapToGrid(mouseY)) < snapThreshold ? snapToGrid(mouseY) : mouseY;
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}
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const o = this.interaction.transformOrigin;
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if (o.rotation === undefined || o.width === undefined || o.height === undefined || o.centerX === undefined || o.centerY === undefined)
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@@ -707,43 +706,113 @@ export class CanvasInteractions {
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const rad = o.rotation * Math.PI / 180;
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const cos = Math.cos(rad);
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const sin = Math.sin(rad);
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// Vector from anchor to mouse
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const vecX = mouseX - anchor.x;
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const vecY = mouseY - anchor.y;
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let newWidth = vecX * cos + vecY * sin;
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let newHeight = vecY * cos - vecX * sin;
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if (isShiftPressed) {
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const originalAspectRatio = o.width / o.height;
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if (Math.abs(newWidth) > Math.abs(newHeight) * originalAspectRatio) {
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newHeight = (Math.sign(newHeight) || 1) * Math.abs(newWidth) / originalAspectRatio;
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}
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else {
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newWidth = (Math.sign(newWidth) || 1) * Math.abs(newHeight) * originalAspectRatio;
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}
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}
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let signX = handle?.includes('e') ? 1 : (handle?.includes('w') ? -1 : 0);
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let signY = handle?.includes('s') ? 1 : (handle?.includes('n') ? -1 : 0);
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newWidth *= signX;
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newHeight *= signY;
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// Rotate vector to align with layer's local coordinates
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let localVecX = vecX * cos + vecY * sin;
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let localVecY = vecY * cos - vecX * sin;
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// Determine sign based on handle
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const signX = handle?.includes('e') ? 1 : (handle?.includes('w') ? -1 : 0);
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const signY = handle?.includes('s') ? 1 : (handle?.includes('n') ? -1 : 0);
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localVecX *= signX;
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localVecY *= signY;
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// If not a corner handle, keep original dimension
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if (signX === 0)
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newWidth = o.width;
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localVecX = o.width;
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if (signY === 0)
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newHeight = o.height;
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if (newWidth < 10)
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newWidth = 10;
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if (newHeight < 10)
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newHeight = 10;
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layer.width = newWidth;
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layer.height = newHeight;
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const deltaW = newWidth - o.width;
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const deltaH = newHeight - o.height;
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const shiftX = (deltaW / 2) * signX;
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const shiftY = (deltaH / 2) * signY;
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const worldShiftX = shiftX * cos - shiftY * sin;
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const worldShiftY = shiftX * sin + shiftY * cos;
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const newCenterX = o.centerX + worldShiftX;
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const newCenterY = o.centerY + worldShiftY;
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layer.x = newCenterX - layer.width / 2;
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layer.y = newCenterY - layer.height / 2;
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localVecY = o.height;
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if (layer.cropMode && o.cropBounds && o.originalWidth && o.originalHeight) {
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// CROP MODE: Calculate delta based on mouse movement and apply to cropBounds.
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// Calculate mouse movement since drag start, in the layer's local coordinate system.
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const dragStartX_local = this.interaction.dragStart.x - (o.centerX ?? 0);
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const dragStartY_local = this.interaction.dragStart.y - (o.centerY ?? 0);
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const mouseX_local = mouseX - (o.centerX ?? 0);
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const mouseY_local = mouseY - (o.centerY ?? 0);
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// Rotate mouse delta into the layer's unrotated frame
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const deltaX_world = mouseX_local - dragStartX_local;
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const deltaY_world = mouseY_local - dragStartY_local;
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const mouseDeltaX_local = deltaX_world * cos + deltaY_world * sin;
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const mouseDeltaY_local = deltaY_world * cos - deltaX_world * sin;
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// Convert the on-screen mouse delta to an image-space delta.
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const screenToImageScaleX = o.originalWidth / o.width;
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const screenToImageScaleY = o.originalHeight / o.height;
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const delta_image_x = mouseDeltaX_local * screenToImageScaleX;
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const delta_image_y = mouseDeltaY_local * screenToImageScaleY;
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let newCropBounds = { ...o.cropBounds }; // Start with the bounds from the beginning of the drag
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// Apply the image-space delta to the appropriate edges of the crop bounds
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if (handle?.includes('w')) {
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newCropBounds.x += delta_image_x;
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newCropBounds.width -= delta_image_x;
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}
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if (handle?.includes('e')) {
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newCropBounds.width += delta_image_x;
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}
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if (handle?.includes('n')) {
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newCropBounds.y += delta_image_y;
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newCropBounds.height -= delta_image_y;
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}
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if (handle?.includes('s')) {
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newCropBounds.height += delta_image_y;
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}
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// Clamp crop bounds to stay within the original image and maintain minimum size
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if (newCropBounds.width < 1) {
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if (handle?.includes('w'))
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newCropBounds.x = o.cropBounds.x + o.cropBounds.width - 1;
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newCropBounds.width = 1;
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}
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if (newCropBounds.height < 1) {
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if (handle?.includes('n'))
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newCropBounds.y = o.cropBounds.y + o.cropBounds.height - 1;
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newCropBounds.height = 1;
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}
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if (newCropBounds.x < 0) {
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newCropBounds.width += newCropBounds.x;
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newCropBounds.x = 0;
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}
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if (newCropBounds.y < 0) {
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newCropBounds.height += newCropBounds.y;
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newCropBounds.y = 0;
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}
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if (newCropBounds.x + newCropBounds.width > o.originalWidth) {
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newCropBounds.width = o.originalWidth - newCropBounds.x;
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}
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if (newCropBounds.y + newCropBounds.height > o.originalHeight) {
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newCropBounds.height = o.originalHeight - newCropBounds.y;
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}
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layer.cropBounds = newCropBounds;
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}
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else {
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// TRANSFORM MODE: Resize the layer's main transform frame
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let newWidth = localVecX;
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let newHeight = localVecY;
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if (isShiftPressed) {
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const originalAspectRatio = o.width / o.height;
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if (Math.abs(newWidth) > Math.abs(newHeight) * originalAspectRatio) {
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newHeight = (Math.sign(newHeight) || 1) * Math.abs(newWidth) / originalAspectRatio;
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}
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else {
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newWidth = (Math.sign(newWidth) || 1) * Math.abs(newHeight) * originalAspectRatio;
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}
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}
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if (newWidth < 10)
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newWidth = 10;
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if (newHeight < 10)
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newHeight = 10;
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layer.width = newWidth;
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layer.height = newHeight;
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// Update position to keep anchor point fixed
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const deltaW = layer.width - o.width;
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const deltaH = layer.height - o.height;
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const shiftX = (deltaW / 2) * signX;
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const shiftY = (deltaH / 2) * signY;
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const worldShiftX = shiftX * cos - shiftY * sin;
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const worldShiftY = shiftX * sin + shiftY * cos;
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const newCenterX = o.centerX + worldShiftX;
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const newCenterY = o.centerY + worldShiftY;
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layer.x = newCenterX - layer.width / 2;
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layer.y = newCenterY - layer.height / 2;
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}
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this.canvas.render();
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}
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rotateLayerFromHandle(worldCoords, isShiftPressed) {
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