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Add layer flipH/flipV properties and rendering support
Refactors horizontal and vertical mirroring to toggle flipH/flipV properties on layers instead of modifying image data. Updates rendering logic in CanvasLayers and CanvasRenderer to apply horizontal/vertical flipping via canvas transforms. Adds flipH and flipV to Layer type and includes them in state signature calculation.
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@@ -58,6 +58,11 @@ export class CanvasRenderer {
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const centerY = layer.y + layer.height / 2;
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ctx.translate(centerX, centerY);
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ctx.rotate(layer.rotation * Math.PI / 180);
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const scaleH = layer.flipH ? -1 : 1;
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const scaleV = layer.flipV ? -1 : 1;
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if (layer.flipH || layer.flipV) {
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ctx.scale(scaleH, scaleV);
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}
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ctx.imageSmoothingEnabled = true;
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ctx.imageSmoothingQuality = 'high';
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ctx.drawImage(layer.image, -layer.width / 2, -layer.height / 2, layer.width, layer.height);
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