mirror of
https://github.com/Azornes/Comfyui-LayerForge.git
synced 2026-03-21 20:52:12 -03:00
Initial commit
Project scaffolding and initial file setup.
This commit is contained in:
@@ -1,5 +1,6 @@
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import {createModuleLogger} from "./LoggerUtils.js";
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import {withErrorHandling, createValidationError} from "../ErrorHandler.js";
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const log = createModuleLogger('ImageUtils');
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export function validateImageData(data) {
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@@ -114,7 +115,7 @@ export function applyMaskToImageData(imageData, maskData) {
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};
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}
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export const prepareImageForCanvas = withErrorHandling(function(inputImage) {
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export const prepareImageForCanvas = withErrorHandling(function (inputImage) {
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log.info("Preparing image for canvas:", inputImage);
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if (Array.isArray(inputImage)) {
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@@ -122,7 +123,7 @@ export const prepareImageForCanvas = withErrorHandling(function(inputImage) {
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}
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if (!inputImage || !inputImage.shape || !inputImage.data) {
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throw createValidationError("Invalid input image format", { inputImage });
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throw createValidationError("Invalid input image format", {inputImage});
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}
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const shape = inputImage.shape;
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@@ -161,29 +162,29 @@ export const prepareImageForCanvas = withErrorHandling(function(inputImage) {
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* @param {HTMLImageElement|HTMLCanvasElement} image - Obraz do konwersji
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* @returns {Promise<Object>} Tensor z danymi obrazu
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*/
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export const imageToTensor = withErrorHandling(async function(image) {
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export const imageToTensor = withErrorHandling(async function (image) {
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if (!image) {
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throw createValidationError("Image is required");
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}
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const canvas = document.createElement('canvas');
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const ctx = canvas.getContext('2d');
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const ctx = canvas.getContext('2d', { willReadFrequently: true });
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canvas.width = image.width || image.naturalWidth;
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canvas.height = image.height || image.naturalHeight;
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ctx.drawImage(image, 0, 0);
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const imageData = ctx.getImageData(0, 0, canvas.width, canvas.height);
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const data = new Float32Array(canvas.width * canvas.height * 3);
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for (let i = 0; i < imageData.data.length; i += 4) {
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const pixelIndex = i / 4;
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data[pixelIndex * 3] = imageData.data[i] / 255;
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data[pixelIndex * 3 + 1] = imageData.data[i + 1] / 255;
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data[pixelIndex * 3 + 2] = imageData.data[i + 2] / 255;
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}
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return {
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data: data,
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shape: [1, canvas.height, canvas.width, 3],
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@@ -197,33 +198,33 @@ export const imageToTensor = withErrorHandling(async function(image) {
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* @param {Object} tensor - Tensor z danymi obrazu
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* @returns {Promise<HTMLImageElement>} Obraz HTML
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*/
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export const tensorToImage = withErrorHandling(async function(tensor) {
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export const tensorToImage = withErrorHandling(async function (tensor) {
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if (!tensor || !tensor.data || !tensor.shape) {
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throw createValidationError("Invalid tensor format", { tensor });
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throw createValidationError("Invalid tensor format", {tensor});
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}
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const [, height, width, channels] = tensor.shape;
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const canvas = document.createElement('canvas');
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const ctx = canvas.getContext('2d');
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const ctx = canvas.getContext('2d', { willReadFrequently: true });
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canvas.width = width;
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canvas.height = height;
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const imageData = ctx.createImageData(width, height);
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const data = tensor.data;
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for (let i = 0; i < width * height; i++) {
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const pixelIndex = i * 4;
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const tensorIndex = i * channels;
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imageData.data[pixelIndex] = Math.round(data[tensorIndex] * 255);
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imageData.data[pixelIndex + 1] = Math.round(data[tensorIndex + 1] * 255);
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imageData.data[pixelIndex + 2] = Math.round(data[tensorIndex + 2] * 255);
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imageData.data[pixelIndex + 3] = 255;
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}
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ctx.putImageData(imageData, 0, 0);
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return new Promise((resolve, reject) => {
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const img = new Image();
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img.onload = () => resolve(img);
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@@ -239,27 +240,27 @@ export const tensorToImage = withErrorHandling(async function(tensor) {
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* @param {number} maxHeight - Maksymalna wysokość
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* @returns {Promise<HTMLImageElement>} Przeskalowany obraz
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*/
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export const resizeImage = withErrorHandling(async function(image, maxWidth, maxHeight) {
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export const resizeImage = withErrorHandling(async function (image, maxWidth, maxHeight) {
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if (!image) {
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throw createValidationError("Image is required");
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}
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const canvas = document.createElement('canvas');
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const ctx = canvas.getContext('2d');
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const ctx = canvas.getContext('2d', { willReadFrequently: true });
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const originalWidth = image.width || image.naturalWidth;
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const originalHeight = image.height || image.naturalHeight;
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const scale = Math.min(maxWidth / originalWidth, maxHeight / originalHeight);
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const newWidth = Math.round(originalWidth * scale);
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const newHeight = Math.round(originalHeight * scale);
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canvas.width = newWidth;
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canvas.height = newHeight;
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ctx.imageSmoothingEnabled = true;
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ctx.imageSmoothingQuality = 'high';
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ctx.drawImage(image, 0, 0, newWidth, newHeight);
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return new Promise((resolve, reject) => {
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const img = new Image();
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img.onload = () => resolve(img);
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@@ -274,7 +275,7 @@ export const resizeImage = withErrorHandling(async function(image, maxWidth, max
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* @param {number} size - Rozmiar miniatury (kwadrat)
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* @returns {Promise<HTMLImageElement>} Miniatura
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*/
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export const createThumbnail = withErrorHandling(async function(image, size = 128) {
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export const createThumbnail = withErrorHandling(async function (image, size = 128) {
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return resizeImage(image, size, size);
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}, 'createThumbnail');
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@@ -285,19 +286,19 @@ export const createThumbnail = withErrorHandling(async function(image, size = 12
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* @param {number} quality - Jakość (0-1) dla formatów stratnych
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* @returns {string} Base64 string
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*/
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export const imageToBase64 = withErrorHandling(function(image, format = 'png', quality = 0.9) {
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export const imageToBase64 = withErrorHandling(function (image, format = 'png', quality = 0.9) {
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if (!image) {
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throw createValidationError("Image is required");
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}
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const canvas = document.createElement('canvas');
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const ctx = canvas.getContext('2d');
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const ctx = canvas.getContext('2d', { willReadFrequently: true });
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canvas.width = image.width || image.naturalWidth;
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canvas.height = image.height || image.naturalHeight;
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ctx.drawImage(image, 0, 0);
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const mimeType = `image/${format}`;
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return canvas.toDataURL(mimeType, quality);
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}, 'imageToBase64');
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@@ -307,7 +308,7 @@ export const imageToBase64 = withErrorHandling(function(image, format = 'png', q
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* @param {string} base64 - Base64 string
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* @returns {Promise<HTMLImageElement>} Obraz
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*/
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export const base64ToImage = withErrorHandling(function(base64) {
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export const base64ToImage = withErrorHandling(function (base64) {
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if (!base64) {
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throw createValidationError("Base64 string is required");
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}
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@@ -326,10 +327,10 @@ export const base64ToImage = withErrorHandling(function(base64) {
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* @returns {boolean} Czy obraz jest prawidłowy
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*/
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export function isValidImage(image) {
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return image &&
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(image instanceof HTMLImageElement || image instanceof HTMLCanvasElement) &&
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image.width > 0 &&
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image.height > 0;
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return image &&
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(image instanceof HTMLImageElement || image instanceof HTMLCanvasElement) &&
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image.width > 0 &&
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image.height > 0;
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}
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/**
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@@ -371,18 +372,18 @@ export function createImageFromSource(source) {
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* @param {string} color - Kolor tła (CSS color)
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* @returns {Promise<HTMLImageElement>} Pusty obraz
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*/
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export const createEmptyImage = withErrorHandling(function(width, height, color = 'transparent') {
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export const createEmptyImage = withErrorHandling(function (width, height, color = 'transparent') {
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const canvas = document.createElement('canvas');
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const ctx = canvas.getContext('2d');
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const ctx = canvas.getContext('2d', { willReadFrequently: true });
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canvas.width = width;
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canvas.height = height;
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if (color !== 'transparent') {
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ctx.fillStyle = color;
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ctx.fillRect(0, 0, width, height);
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}
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return new Promise((resolve, reject) => {
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const img = new Image();
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img.onload = () => resolve(img);
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