Refactor canvas interactions and update keyboard shortcuts

Reorganizes mouse and keyboard event handling in CanvasInteractions for clearer priority and improved usability. Adds global keyboard shortcuts for undo, redo, copy, and paste. Updates context-sensitive shortcuts to support both Delete and Backspace for layer removal. Refactors CanvasLayers to use delayed state saving via requestSaveState. Updates CanvasView shortcut documentation to reflect these changes and clarify mouse/keyboard actions.
This commit is contained in:
Dariusz L
2025-07-02 09:16:16 +02:00
parent ef01be3323
commit 244d48728c
3 changed files with 68 additions and 30 deletions

View File

@@ -70,20 +70,33 @@ export class CanvasInteractions {
const worldCoords = this.canvas.getMouseWorldCoordinates(e); const worldCoords = this.canvas.getMouseWorldCoordinates(e);
const viewCoords = this.canvas.getMouseViewCoordinates(e); const viewCoords = this.canvas.getMouseViewCoordinates(e);
if (e.button === 2) { // Obsługa prawego przycisku myszy // --- Ostateczna, poprawna kolejność sprawdzania ---
// 1. Akcje globalne z modyfikatorami (mają najwyższy priorytet)
if (e.shiftKey && e.ctrlKey) {
this.startCanvasMove(worldCoords);
return;
}
if (e.shiftKey) {
this.startCanvasResize(worldCoords);
return;
}
// 2. Inne przyciski myszy
if (e.button === 2) { // Prawy przycisk myszy
const clickedLayerResult = this.canvas.canvasLayers.getLayerAtPosition(worldCoords.x, worldCoords.y); const clickedLayerResult = this.canvas.canvasLayers.getLayerAtPosition(worldCoords.x, worldCoords.y);
if (clickedLayerResult && this.canvas.selectedLayers.includes(clickedLayerResult.layer)) { if (clickedLayerResult && this.canvas.selectedLayers.includes(clickedLayerResult.layer)) {
e.preventDefault(); e.preventDefault();
this.canvas.canvasLayers.showBlendModeMenu(viewCoords.x, viewCoords.y); this.canvas.canvasLayers.showBlendModeMenu(viewCoords.x, viewCoords.y);
}
return; return;
} }
} if (e.button !== 0) { // Środkowy przycisk
if (e.button !== 0) { // Ignoruj inne przyciski niż lewy i prawy
this.startPanning(e); this.startPanning(e);
return; return;
} }
// 3. Interakcje z elementami na płótnie (lewy przycisk)
const transformTarget = this.canvas.canvasLayers.getHandleAtPosition(worldCoords.x, worldCoords.y); const transformTarget = this.canvas.canvasLayers.getHandleAtPosition(worldCoords.x, worldCoords.y);
if (transformTarget) { if (transformTarget) {
this.startLayerTransform(transformTarget.layer, transformTarget.handle, worldCoords); this.startLayerTransform(transformTarget.layer, transformTarget.handle, worldCoords);
@@ -92,17 +105,17 @@ export class CanvasInteractions {
const clickedLayerResult = this.canvas.canvasLayers.getLayerAtPosition(worldCoords.x, worldCoords.y); const clickedLayerResult = this.canvas.canvasLayers.getLayerAtPosition(worldCoords.x, worldCoords.y);
if (clickedLayerResult) { if (clickedLayerResult) {
// Zaznacz warstwę i przygotuj się do potencjalnego przeciągania
this.prepareForDrag(clickedLayerResult.layer, worldCoords); this.prepareForDrag(clickedLayerResult.layer, worldCoords);
return; return;
} }
// Jeśli nie kliknięto na nic, rozpocznij panoramowanie lub wyczyść zaznaczenie // 4. Domyślna akcja na tle (lewy przycisk bez modyfikatorów)
this.startPanningOrClearSelection(e); this.startPanningOrClearSelection(e);
} }
handleMouseMove(e) { handleMouseMove(e) {
const worldCoords = this.canvas.getMouseWorldCoordinates(e); const worldCoords = this.canvas.getMouseWorldCoordinates(e);
this.canvas.lastMousePosition = worldCoords; // Zawsze aktualizuj ostatnią pozycję myszy
// Sprawdź, czy rozpocząć przeciąganie // Sprawdź, czy rozpocząć przeciąganie
if (this.interaction.mode === 'potential-drag') { if (this.interaction.mode === 'potential-drag') {
@@ -284,10 +297,45 @@ export class CanvasInteractions {
e.preventDefault(); e.preventDefault();
} }
if (this.canvas.selectedLayer) { // Globalne skróty (Undo/Redo/Copy/Paste)
if (e.ctrlKey || e.metaKey) {
let handled = true;
switch (e.key.toLowerCase()) {
case 'z':
if (e.shiftKey) {
this.canvas.redo();
} else {
this.canvas.undo();
}
break;
case 'y':
this.canvas.redo();
break;
case 'c':
if (this.canvas.selectedLayers.length > 0) {
this.canvas.canvasLayers.copySelectedLayers();
}
break;
case 'v':
this.canvas.canvasLayers.handlePaste('mouse');
break;
default:
handled = false;
break;
}
if (handled) {
e.preventDefault();
e.stopPropagation();
return;
}
}
// Skróty kontekstowe (zależne od zaznaczenia)
if (this.canvas.selectedLayers.length > 0) {
const step = e.shiftKey ? 10 : 1; const step = e.shiftKey ? 10 : 1;
let needsRender = false; let needsRender = false;
// Używamy e.code dla spójności i niezależności od układu klawiatury
const movementKeys = ['ArrowLeft', 'ArrowRight', 'ArrowUp', 'ArrowDown', 'BracketLeft', 'BracketRight']; const movementKeys = ['ArrowLeft', 'ArrowRight', 'ArrowUp', 'ArrowDown', 'BracketLeft', 'BracketRight'];
if (movementKeys.includes(e.code)) { if (movementKeys.includes(e.code)) {
e.preventDefault(); e.preventDefault();
@@ -304,7 +352,7 @@ export class CanvasInteractions {
needsRender = true; needsRender = true;
} }
if (e.key === 'Delete') { if (e.key === 'Delete' || e.key === 'Backspace') {
e.preventDefault(); e.preventDefault();
e.stopPropagation(); e.stopPropagation();
this.canvas.removeSelectedLayers(); this.canvas.removeSelectedLayers();
@@ -312,7 +360,7 @@ export class CanvasInteractions {
} }
if (needsRender) { if (needsRender) {
this.canvas.render(); // Tylko renderuj, nie zapisuj stanu this.canvas.render();
} }
} }
} }
@@ -393,19 +441,8 @@ export class CanvasInteractions {
} }
startPanningOrClearSelection(e) { startPanningOrClearSelection(e) {
const worldCoords = this.canvas.getMouseWorldCoordinates(e); // Ta funkcja jest teraz wywoływana tylko gdy kliknięto na tło bez modyfikatorów.
// Domyślna akcja: wyczyść zaznaczenie i rozpocznij panoramowanie.
// Sprawdź modyfikatory dla akcji na tle
if (e.shiftKey) {
this.startCanvasResize(worldCoords);
return;
}
if (e.altKey) {
this.startCanvasMove(worldCoords);
return;
}
// Domyślna akcja: wyczyść zaznaczenie i rozpocznij panoramowanie
if (!this.interaction.isCtrlPressed) { if (!this.interaction.isCtrlPressed) {
this.canvas.updateSelection([]); this.canvas.updateSelection([]);
} }
@@ -469,6 +506,7 @@ export class CanvasInteractions {
this.canvas.viewport.y -= finalY; this.canvas.viewport.y -= finalY;
} }
this.canvas.render(); this.canvas.render();
this.canvas.saveState();
} }
startPanning(e) { startPanning(e) {

View File

@@ -275,7 +275,7 @@ export class CanvasLayers {
} }
this.canvas.render(); this.canvas.render();
this.canvas.saveState(); this.canvas.requestSaveState(); // Użyj opóźnionego zapisu
log.info(`Moved ${layersToMove.length} layer(s).`); log.info(`Moved ${layersToMove.length} layer(s).`);
} }
@@ -301,7 +301,7 @@ export class CanvasLayers {
layer.height *= scale; layer.height *= scale;
}); });
this.canvas.render(); this.canvas.render();
this.canvas.saveState(); this.canvas.requestSaveState(); // Użyj opóźnionego zapisu
} }
/** /**
@@ -315,7 +315,7 @@ export class CanvasLayers {
layer.rotation += angle; layer.rotation += angle;
}); });
this.canvas.render(); this.canvas.render();
this.canvas.saveState(); this.canvas.requestSaveState(); // Użyj opóźnionego zapisu
} }
getLayerAtPosition(worldX, worldY) { getLayerAtPosition(worldX, worldY) {
@@ -371,7 +371,7 @@ export class CanvasLayers {
await Promise.all(promises); await Promise.all(promises);
this.canvas.render(); this.canvas.render();
this.canvas.saveState(); this.canvas.requestSaveState(); // Użyj opóźnionego zapisu
} }
async mirrorVertical() { async mirrorVertical() {
@@ -399,7 +399,7 @@ export class CanvasLayers {
await Promise.all(promises); await Promise.all(promises);
this.canvas.render(); this.canvas.render();
this.canvas.saveState(); this.canvas.requestSaveState(); // Użyj opóźnionego zapisu
} }
async getLayerImageData(layer) { async getLayerImageData(layer) {

View File

@@ -429,7 +429,7 @@ async function createCanvasWidget(node, widget, app) {
<tr><td><kbd>Mouse Wheel</kbd></td><td>Zoom view in/out</td></tr> <tr><td><kbd>Mouse Wheel</kbd></td><td>Zoom view in/out</td></tr>
<tr><td><kbd>Shift + Click (background)</kbd></td><td>Start resizing canvas area</td></tr> <tr><td><kbd>Shift + Click (background)</kbd></td><td>Start resizing canvas area</td></tr>
<tr><td><kbd>Shift + Ctrl + Click</kbd></td><td>Start moving entire canvas</td></tr> <tr><td><kbd>Shift + Ctrl + Click</kbd></td><td>Start moving entire canvas</td></tr>
<tr><td><kbd>Double Click (background)</kbd></td><td>Deselect all layers</td></tr> <tr><td><kbd>Single Click (background)</kbd></td><td>Deselect all layers</td></tr>
</table> </table>
<h4>Clipboard & I/O</h4> <h4>Clipboard & I/O</h4>
@@ -444,7 +444,7 @@ async function createCanvasWidget(node, widget, app) {
<tr><td><kbd>Click + Drag</kbd></td><td>Move selected layer(s)</td></tr> <tr><td><kbd>Click + Drag</kbd></td><td>Move selected layer(s)</td></tr>
<tr><td><kbd>Ctrl + Click</kbd></td><td>Add/Remove layer from selection</td></tr> <tr><td><kbd>Ctrl + Click</kbd></td><td>Add/Remove layer from selection</td></tr>
<tr><td><kbd>Alt + Drag</kbd></td><td>Clone selected layer(s)</td></tr> <tr><td><kbd>Alt + Drag</kbd></td><td>Clone selected layer(s)</td></tr>
<tr><td><kbd>Shift + Click</kbd></td><td>Show blend mode & opacity menu</td></tr> <tr><td><kbd>Right Click</kbd></td><td>Show blend mode & opacity menu</td></tr>
<tr><td><kbd>Mouse Wheel</kbd></td><td>Scale layer (snaps to grid)</td></tr> <tr><td><kbd>Mouse Wheel</kbd></td><td>Scale layer (snaps to grid)</td></tr>
<tr><td><kbd>Ctrl + Mouse Wheel</kbd></td><td>Fine-scale layer</td></tr> <tr><td><kbd>Ctrl + Mouse Wheel</kbd></td><td>Fine-scale layer</td></tr>
<tr><td><kbd>Shift + Mouse Wheel</kbd></td><td>Rotate layer by 5°</td></tr> <tr><td><kbd>Shift + Mouse Wheel</kbd></td><td>Rotate layer by 5°</td></tr>