Files
ComfyUI-Lora-Manager/vue-widgets/src/components/LoraRandomizerWidget.vue
Will Miao 6a17e75782 docs: add frontend UI architecture and ComfyUI widget guidelines
- Document dual UI systems: standalone web UI and ComfyUI custom node widgets
- Add ComfyUI widget development guidelines including styling and constraints
- Update terminology in LoraRandomizerNode from 'frontend/backend' to 'fixed/always' for clarity
- Include UI constraints for ComfyUI widgets: minimize vertical space, avoid dynamic height changes, keep UI simple
2026-01-13 11:20:50 +08:00

208 lines
7.2 KiB
Vue

<template>
<div class="lora-randomizer-widget">
<LoraRandomizerSettingsView
:count-mode="state.countMode.value"
:count-fixed="state.countFixed.value"
:count-min="state.countMin.value"
:count-max="state.countMax.value"
:model-strength-min="state.modelStrengthMin.value"
:model-strength-max="state.modelStrengthMax.value"
:use-same-clip-strength="state.useSameClipStrength.value"
:clip-strength-min="state.clipStrengthMin.value"
:clip-strength-max="state.clipStrengthMax.value"
:roll-mode="state.rollMode.value"
:is-rolling="state.isRolling.value"
:is-clip-strength-disabled="state.isClipStrengthDisabled.value"
:last-used="state.lastUsed.value"
:current-loras="currentLoras"
:can-reuse-last="canReuseLast"
@update:count-mode="state.countMode.value = $event"
@update:count-fixed="state.countFixed.value = $event"
@update:count-min="state.countMin.value = $event"
@update:count-max="state.countMax.value = $event"
@update:model-strength-min="state.modelStrengthMin.value = $event"
@update:model-strength-max="state.modelStrengthMax.value = $event"
@update:use-same-clip-strength="state.useSameClipStrength.value = $event"
@update:clip-strength-min="state.clipStrengthMin.value = $event"
@update:clip-strength-max="state.clipStrengthMax.value = $event"
@update:roll-mode="state.rollMode.value = $event"
@generate-fixed="handleGenerateFixed"
@always-randomize="handleAlwaysRandomize"
@reuse-last="handleReuseLast"
/>
</div>
</template>
<script setup lang="ts">
import { onMounted, computed, ref, watch } from 'vue'
import LoraRandomizerSettingsView from './lora-randomizer/LoraRandomizerSettingsView.vue'
import { useLoraRandomizerState } from '../composables/useLoraRandomizerState'
import type { ComponentWidget, RandomizerConfig, LoraEntry } from '../composables/types'
// Props
const props = defineProps<{
widget: ComponentWidget
node: { id: number; inputs?: any[]; widgets?: any[]; graph?: any }
}>()
// State management
const state = useLoraRandomizerState(props.widget)
// Track current loras from the loras widget
const currentLoras = ref<LoraEntry[]>([])
// Computed property to check if we can reuse last
const canReuseLast = computed(() => {
const lastUsed = state.lastUsed.value
if (!lastUsed || lastUsed.length === 0) return false
return !areLorasEqual(currentLoras.value, lastUsed)
})
// Helper function to compare two lora lists
const areLorasEqual = (a: LoraEntry[], b: LoraEntry[]): boolean => {
if (a.length !== b.length) return false
const sortedA = [...a].sort((x, y) => x.name.localeCompare(y.name))
const sortedB = [...b].sort((x, y) => x.name.localeCompare(y.name))
return sortedA.every((lora, i) =>
lora.name === sortedB[i].name &&
lora.strength === sortedB[i].strength &&
lora.clipStrength === sortedB[i].clipStrength
)
}
// Handle "Generate Fixed" button click
const handleGenerateFixed = async () => {
try {
// Get pool config from connected pool_config input
const poolConfig = (props.node as any).getPoolConfig?.() || null
// Get locked loras from the loras widget
const lorasWidget = props.node.widgets?.find((w: any) => w.name === "loras")
const lockedLoras: LoraEntry[] = (lorasWidget?.value || []).filter((lora: LoraEntry) => lora.locked === true)
// Call API to get random loras
const randomLoras = await state.rollLoras(poolConfig, lockedLoras)
// Update the loras widget with the new selection
if (lorasWidget) {
lorasWidget.value = randomLoras
currentLoras.value = randomLoras
}
// Set roll mode to fixed
state.rollMode.value = 'fixed'
} catch (error) {
console.error('[LoraRandomizerWidget] Error generating fixed LoRAs:', error)
alert('Failed to generate LoRAs: ' + (error as Error).message)
}
}
// Handle "Always Randomize" button click
const handleAlwaysRandomize = async () => {
try {
// Get pool config from connected pool_config input
const poolConfig = (props.node as any).getPoolConfig?.() || null
// Get locked loras from the loras widget
const lorasWidget = props.node.widgets?.find((w: any) => w.name === "loras")
const lockedLoras: LoraEntry[] = (lorasWidget?.value || []).filter((lora: LoraEntry) => lora.locked === true)
// Call API to get random loras
const randomLoras = await state.rollLoras(poolConfig, lockedLoras)
// Update the loras widget with the new selection
if (lorasWidget) {
lorasWidget.value = randomLoras
currentLoras.value = randomLoras
}
// Set roll mode to always
state.rollMode.value = 'always'
} catch (error) {
console.error('[LoraRandomizerWidget] Error generating random LoRAs:', error)
alert('Failed to generate LoRAs: ' + (error as Error).message)
}
}
// Handle "Reuse Last" button click
const handleReuseLast = () => {
const lastUsedLoras = state.useLastUsed()
if (lastUsedLoras) {
// Update the loras widget with the last used combination
const lorasWidget = props.node.widgets?.find((w: any) => w.name === 'loras')
if (lorasWidget) {
lorasWidget.value = lastUsedLoras
currentLoras.value = lastUsedLoras
}
// Switch to fixed mode
state.rollMode.value = 'fixed'
}
}
// Watch for changes to the loras widget to track current loras
watch(() => props.node.widgets?.find((w: any) => w.name === 'loras')?.value, (newVal) => {
if (newVal && Array.isArray(newVal)) {
currentLoras.value = newVal
}
}, { immediate: true, deep: true })
// Lifecycle
onMounted(async () => {
// Setup serialization
props.widget.serializeValue = async () => {
const config = state.buildConfig()
return config
}
// Handle external value updates (e.g., loading workflow, paste)
props.widget.onSetValue = (v) => {
state.restoreFromConfig(v as RandomizerConfig)
}
// Restore from saved value
if (props.widget.value) {
state.restoreFromConfig(props.widget.value as RandomizerConfig)
}
// Override onExecuted to handle backend UI updates
const originalOnExecuted = (props.node as any).onExecuted?.bind(props.node)
;(props.node as any).onExecuted = function(output: any) {
console.log("[LoraRandomizerWidget] Node executed with output:", output)
// Update last_used from backend
if (output?.last_used !== undefined) {
state.lastUsed.value = output.last_used
console.log(`[LoraRandomizerWidget] Updated last_used: ${output.last_used ? output.last_used.length : 0} LoRAs`)
}
// Update loras widget if backend provided new loras
const lorasWidget = props.node.widgets?.find((w: any) => w.name === 'loras')
if (lorasWidget && output?.loras && Array.isArray(output.loras)) {
console.log("[LoraRandomizerWidget] Received loras data from backend:", output.loras)
lorasWidget.value = output.loras
currentLoras.value = output.loras
}
// Call original onExecuted if it exists
if (originalOnExecuted) {
return originalOnExecuted(output)
}
}
})
</script>
<style scoped>
.lora-randomizer-widget {
padding: 12px;
background: rgba(40, 44, 52, 0.6);
border-radius: 4px;
height: 100%;
display: flex;
flex-direction: column;
overflow: hidden;
box-sizing: border-box;
}
</style>