- Add `_preprocess_loras_input` method to handle different widget input formats
- Move core randomization logic to `LoraService` for better separation of concerns
- Update `_select_loras` method to use new service-based approach
- Add comprehensive test fixtures for license filtering scenarios
- Include debug print statement for pool config inspection during development
This refactor improves code organization by centralizing business logic in the service layer while maintaining backward compatibility with existing widget inputs.
- Document dual UI systems: standalone web UI and ComfyUI custom node widgets
- Add ComfyUI widget development guidelines including styling and constraints
- Update terminology in LoraRandomizerNode from 'frontend/backend' to 'fixed/always' for clarity
- Include UI constraints for ComfyUI widgets: minimize vertical space, avoid dynamic height changes, keep UI simple
- Implement LoRA locking to prevent specific LoRAs from being changed during randomization
- Add visual styling for locked state with amber accents and distinct backgrounds
- Introduce `roll_mode` configuration with 'backend' (execute current selection while generating new) and 'frontend' (execute newly generated selection) behaviors
- Move LoraPoolNode to 'Lora Manager/randomizer' category and remove standalone class mappings
- Standardize RETURN_NAMES in LoraRandomizerNode for consistency
- Import and register two new nodes: LoraDemoNode and LoraRandomizerNode
- Update import exception handling for better readability with multi-line formatting
- Add comprehensive documentation file `docs/custom-node-ui-output.md` for UI output usage in custom nodes
- Ensure proper node registration in NODE_CLASS_MAPPINGS for ComfyUI integration
- Maintain backward compatibility with existing node structure and import fallbacks