mirror of
https://github.com/willmiao/ComfyUI-Lora-Manager.git
synced 2026-08-07 22:40:14 -03:00
feat(recipes): complete MasonryScroller public API parity with VirtualScroller
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@@ -712,4 +712,388 @@ export class MasonryScroller {
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this.gridLoadingOverlay = null;
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}
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}
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// Add disable method to stop rendering and events
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disable() {
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// Detach scroll event listener
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this.scrollContainer.removeEventListener('scroll', this.scrollHandler);
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// Clear all rendered items from the DOM
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this.clearRenderedItems();
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// Hide the spacer element
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if (this.spacerElement) {
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this.spacerElement.style.display = 'none';
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}
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// Flag as disabled
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this.disabled = true;
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console.log('Masonry scroller disabled');
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}
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// Add enable method to resume rendering and events
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enable() {
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if (!this.disabled) return;
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// Reattach scroll event listener
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this.scrollContainer.addEventListener('scroll', this.scrollHandler);
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// Check if spacer element exists in the DOM, if not, recreate it
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// (duplicates mode destroys it via gridElement.innerHTML = '')
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if (!this.spacerElement || !this.gridElement.contains(this.spacerElement)) {
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console.log('Spacer element not found in DOM, recreating it');
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// Create a new spacer element
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this.spacerElement = document.createElement('div');
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this.spacerElement.className = 'virtual-scroll-spacer';
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this.spacerElement.style.width = '100%';
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this.spacerElement.style.height = '0px';
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this.spacerElement.style.pointerEvents = 'none';
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// Append it to the grid
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this.gridElement.appendChild(this.spacerElement);
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} else {
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// Show the spacer element if it exists
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this.spacerElement.style.display = 'block';
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}
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// Masonry needs a full synchronous re-placement on re-enable: column
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// heights and the spacer height must be recomputed before rendering.
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this._layoutItems();
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this.updateSpacerHeight();
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// Flag as enabled
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this.disabled = false;
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// Re-render items
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this.scheduleRender();
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console.log('Masonry scroller enabled');
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}
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// Helper function for deep merging objects - only updates existing keys in target
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deepMerge(target, source) {
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if (!source || !target) return target;
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// Initialize result with a copy of target
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const result = { ...target };
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if (!source) return result;
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// Iterate over all keys in the source object
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Object.keys(source).forEach(key => {
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const targetValue = target[key];
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const sourceValue = source[key];
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// If both values are non-null objects and not arrays, merge recursively
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if (
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targetValue !== null &&
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typeof targetValue === 'object' &&
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!Array.isArray(targetValue) &&
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sourceValue !== null &&
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typeof sourceValue === 'object' &&
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!Array.isArray(sourceValue)
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) {
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result[key] = this.deepMerge(targetValue || {}, sourceValue);
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} else {
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// Otherwise update with source value (includes primitives, arrays, and new keys)
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result[key] = sourceValue;
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}
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});
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return result;
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}
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updateSingleItem(filePath, updatedItem) {
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if (!filePath || !updatedItem) {
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console.error('Invalid parameters for updateSingleItem');
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return false;
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}
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// Find the index of the item with the matching file_path
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const index = this.items.findIndex(item => item.file_path === filePath);
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if (index === -1) {
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console.warn(`Item with file path ${filePath} not found in masonry scroller data`);
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return false;
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}
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// Update the item data using deep merge
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this.items[index] = this.deepMerge(this.items[index], updatedItem);
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// Full synchronous re-placement: width/height changes (e.g. preview
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// re-fetched) must re-flow the affected column and everything after it.
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this._layoutItems();
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this.updateSpacerHeight();
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// If the item is currently rendered, update its DOM representation
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if (this.renderedItems.has(index)) {
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const element = this.renderedItems.get(index);
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// Remove the old element
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element.remove();
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this.renderedItems.delete(index);
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// Create and render the updated element
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const updatedElement = this.createItemElement(this.items[index], index);
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// Add update indicator visual effects
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updatedElement.classList.add('updated');
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// Add temporary update tag
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const updateIndicator = document.createElement('div');
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updateIndicator.className = 'update-indicator';
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updateIndicator.textContent = 'Updated';
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updatedElement.querySelector('.card-preview').appendChild(updateIndicator);
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// Automatically remove the updated class after animation completes
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setTimeout(() => {
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updatedElement.classList.remove('updated');
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}, 1500);
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// Automatically remove the indicator after animation completes
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setTimeout(() => {
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if (updateIndicator && updateIndicator.parentNode) {
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updateIndicator.remove();
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}
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}, 2000);
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this.renderedItems.set(index, updatedElement);
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this.gridElement.appendChild(updatedElement);
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}
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return true;
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}
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// Remove an item by file path
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removeItemByFilePath(filePath) {
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if (!filePath || this.disabled || this.items.length === 0) return false;
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// Find the index of the item with the matching file path
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const index = this.items.findIndex(item => item.file_path === filePath);
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if (index === -1) {
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console.warn(`Item with file path ${filePath} not found in masonry scroller data`);
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return false;
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}
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// Remove the item from the data array
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this.items.splice(index, 1);
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// Decrement total count
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this.totalItems = Math.max(0, this.totalItems - 1);
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// Full synchronous re-placement of all remaining items, then spacer
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this._layoutItems();
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this.updateSpacerHeight();
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// Re-render to ensure proper layout
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this.clearRenderedItems();
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this.scheduleRender();
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console.log(`Removed item with file path ${filePath} from masonry scroller data`);
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return true;
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}
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/**
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* Remove multiple items by their file paths.
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* More efficient than calling removeItemByFilePath individually.
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* @param {string[]} filePaths - Array of file paths to remove
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* @returns {boolean} - True if any items were removed
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*/
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removeMultipleItemsByFilePath(filePaths) {
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if (!Array.isArray(filePaths) || filePaths.length === 0 || this.disabled || this.items.length === 0) return false;
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// Build a set for fast lookup
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const pathsToRemove = new Set(filePaths);
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const originalLength = this.items.length;
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// Filter out removed items; keep those not in the set
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this.items = this.items.filter(item => !pathsToRemove.has(item.file_path));
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const removedCount = originalLength - this.items.length;
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if (removedCount === 0) return false;
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this.totalItems = Math.max(0, this.totalItems - removedCount);
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// Full synchronous re-placement of all remaining items, then spacer
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this._layoutItems();
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this.updateSpacerHeight();
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// Re-render to fill gaps left by removed items
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this.clearRenderedItems();
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this.scheduleRender();
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console.log(`Removed ${removedCount} items from masonry scroller data`);
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return true;
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}
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// Add keyboard navigation methods
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handlePageUpDown(direction) {
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// Prevent duplicate animations by checking last trigger time
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const now = Date.now();
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if (this.lastPageNavTime && now - this.lastPageNavTime < 300) {
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return; // Ignore rapid repeated triggers
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}
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this.lastPageNavTime = now;
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const scrollContainer = this.scrollContainer;
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const viewportHeight = scrollContainer.clientHeight;
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// Calculate scroll distance (one viewport minus 10% overlap for context)
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const scrollDistance = viewportHeight * 0.9;
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// Determine the new scroll position
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const newScrollTop = scrollContainer.scrollTop + (direction === 'down' ? scrollDistance : -scrollDistance);
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// Remove any existing transition indicators
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this.removeExistingTransitionIndicator();
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// Scroll to the new position with smooth animation
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scrollContainer.scrollTo({
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top: newScrollTop,
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behavior: 'smooth'
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});
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// Force render after scrolling
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setTimeout(() => this.renderItems(), 100);
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setTimeout(() => this.renderItems(), 300);
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}
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// Helper to remove existing indicators
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removeExistingTransitionIndicator() {
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const existingIndicator = document.querySelector('.page-transition-indicator');
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if (existingIndicator) {
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existingIndicator.remove();
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}
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}
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scrollToTop() {
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this.removeExistingTransitionIndicator();
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this.scrollContainer.scrollTo({
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top: 0,
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behavior: 'smooth'
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});
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// Force render after scrolling
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setTimeout(() => this.renderItems(), 100);
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}
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scrollToBottom() {
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this.removeExistingTransitionIndicator();
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// Start loading all remaining pages to ensure content is available
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this.loadRemainingPages().then(() => {
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// After loading all content, scroll to the very bottom
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const maxScroll = this.scrollContainer.scrollHeight - this.scrollContainer.clientHeight;
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this.scrollContainer.scrollTo({
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top: maxScroll,
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behavior: 'smooth'
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});
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});
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}
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// Load all remaining pages (used by End key navigation)
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async loadRemainingPages() {
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// If we're already at the end or loading, don't proceed
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if (!this.hasMore || this.isLoading) return;
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console.log('Loading all remaining pages for End key navigation...');
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// Keep loading pages until we reach the end
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while (this.hasMore && !this.isLoading) {
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await this.loadMoreItems();
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// Force render after each page load
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this.renderItems();
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// Small delay to prevent overwhelming the browser
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await new Promise(resolve => setTimeout(resolve, 50));
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}
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console.log('Finished loading all pages');
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// Final render to ensure all content is displayed
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this.renderItems();
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}
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/**
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* Find the index of an item by its file path.
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* @param {string} filePath
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* @returns {number} index of the item or -1 when not found
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*/
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findIndexByFilePath(filePath) {
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if (!filePath) return -1;
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return this.items.findIndex(item => item.file_path === filePath);
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}
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/**
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* Return navigation state for the given item.
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* @param {string} filePath
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* @returns {{index: number, hasPrev: boolean, hasNext: boolean, loadedItems: number, totalItems: number}}
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*/
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getNavigationState(filePath) {
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const index = this.findIndexByFilePath(filePath);
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const hasPrev = index > 0;
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const hasNext = index !== -1 && (index < this.items.length - 1 || this.hasMore);
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return {
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index,
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hasPrev,
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hasNext,
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loadedItems: this.items.length,
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totalItems: this.totalItems
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};
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}
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/**
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* Get the adjacent item relative to the provided file path.
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* When the target index falls outside the loaded items and more pages
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* are available, this method will request additional pages until the
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* target item is available or no more data exists.
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* @param {string} filePath
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* @param {'prev' | 'next'} direction
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* @returns {Promise<{item: Object, index: number} | null>}
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*/
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async getAdjacentItemByFilePath(filePath, direction = 'next') {
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const currentIndex = this.findIndexByFilePath(filePath);
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if (currentIndex === -1) return null;
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const offset = direction === 'prev' ? -1 : 1;
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let targetIndex = currentIndex + offset;
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if (targetIndex < 0) {
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return null;
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}
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// Attempt to load more items if needed to reach the target index
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let safetyCounter = 0;
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while (targetIndex >= this.items.length && this.hasMore && safetyCounter < 10) {
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safetyCounter++;
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const newItems = await this.loadMoreItems();
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if (!newItems || newItems.length === 0) {
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break;
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}
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}
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if (targetIndex < 0 || targetIndex >= this.items.length) {
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return null;
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}
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return {
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item: this.items[targetIndex],
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index: targetIndex
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};
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}
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// Data windowing is accepted for API parity but never enabled here;
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// these stubs keep the public method surface identical to VirtualScroller.
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async fetchDataWindow(targetIndex) {
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if (!this.enableDataWindowing) return;
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}
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async slideDataWindow() {
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if (!this.enableDataWindowing) return;
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}
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}
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