Files
Bjornulf_custom_nodes/text_to_speech.py
justumen 0673c134d5 0.57
2024-11-22 12:30:00 +01:00

197 lines
7.8 KiB
Python

import requests
import numpy as np
import io
import torch
from pydub import AudioSegment
from pydub.playback import play
import urllib.parse
import os
import sys
import random
import re
from typing import Dict, Any, List, Tuple
class Everything(str):
def __ne__(self, __value: object) -> bool:
return False
language_map = {
"ar": "Arabic", "cs": "Czech", "de": "German", "en": "English",
"es": "Spanish", "fr": "French", "hi": "Hindi", "hu": "Hungarian",
"it": "Italian", "ja": "Japanese", "ko": "Korean", "nl": "Dutch",
"pl": "Polish", "pt": "Portuguese", "ru": "Russian", "tr": "Turkish",
"zh-cn": "Chinese"
}
class TextToSpeech:
@classmethod
def INPUT_TYPES(cls) -> Dict[str, Any]:
speakers_dir = os.path.join(os.path.dirname(os.path.realpath(__file__)), "speakers")
speaker_options = ["default_for_language"] # Add default option
speaker_options.extend([
os.path.relpath(os.path.join(root, file), speakers_dir)
for root, _, files in os.walk(speakers_dir)
for file in files if file.endswith(".wav")
])
speaker_options = speaker_options or ["No WAV files found"]
return {
"required": {
"text": ("STRING", {"multiline": True}),
"language": (list(language_map.values()), {
"default": language_map["en"],
"display": "dropdown"
}),
"speaker_wav": (speaker_options, {
"default": "default_for_language",
"display": "dropdown"
}),
"autoplay": ("BOOLEAN", {"default": True}),
"save_audio": ("BOOLEAN", {"default": True}),
"overwrite": ("BOOLEAN", {"default": False}),
"seed": ("INT", {"default": 0}),
},
"optional": {
"connect_to_workflow": (Everything("*"), {"forceInput": True}),
}
}
RETURN_TYPES = ("AUDIO", "STRING", "STRING", "FLOAT")
RETURN_NAMES = ("AUDIO", "audio_path", "audio_full_path", "audio_duration")
FUNCTION = "generate_audio"
CATEGORY = "Bjornulf"
@staticmethod
def get_language_code(language_name: str) -> str:
return next((code for code, name in language_map.items() if name == language_name), "en")
@staticmethod
def sanitize_text(text: str) -> str:
return re.sub(r'[^\w\s-]', '', text).replace(' ', '_')[:50]
def get_default_speaker(self, language_code: str) -> str:
speakers_dir = os.path.join(os.path.dirname(os.path.realpath(__file__)), "speakers")
lang_dir = os.path.join(speakers_dir, language_code)
# First try to find default.wav
default_path = os.path.join(language_code, "default.wav")
if os.path.exists(os.path.join(speakers_dir, default_path)):
return default_path
# If default.wav doesn't exist, use the first .wav file in the language directory
if os.path.exists(lang_dir):
for file in os.listdir(lang_dir):
if file.endswith(".wav"):
return os.path.join(language_code, file)
# If no suitable file is found, return the first available .wav file
for root, _, files in os.walk(speakers_dir):
for file in files:
if file.endswith(".wav"):
return os.path.relpath(os.path.join(root, file), speakers_dir)
return "No WAV files found"
def generate_audio(self, text: str, language: str, autoplay: bool, seed: int,
save_audio: bool, overwrite: bool, speaker_wav: str,
connect_to_workflow: Any = None) -> Tuple[Dict[str, Any], str, str, float]:
language_code = self.get_language_code(language)
# Handle default_for_language option
if speaker_wav == "default_for_language":
speaker_wav = self.get_default_speaker(language_code)
sanitized_text = self.sanitize_text(text)
save_path = os.path.join("Bjornulf_TTS", language, speaker_wav, f"{sanitized_text}.wav")
full_path = os.path.abspath(save_path)
os.makedirs(os.path.dirname(full_path), exist_ok=True)
if os.path.exists(full_path) and not overwrite:
print(f"Using existing audio file: {full_path}")
audio_data = self.load_audio_file(full_path)
else:
audio_data = self.create_new_audio(text, language_code, speaker_wav, seed)
if save_audio:
self.save_audio_file(audio_data, full_path)
audio_output, _, duration = self.process_audio_data(autoplay, audio_data, full_path if save_audio else None)
return (audio_output, save_path, full_path, duration)
def create_new_audio(self, text: str, language_code: str, speaker_wav: str, seed: int) -> io.BytesIO:
random.seed(seed)
if speaker_wav == "No WAV files found":
print("Error: No WAV files available for text-to-speech.")
return io.BytesIO()
encoded_text = urllib.parse.quote(text)
url = f"http://localhost:8020/tts_stream?language={language_code}&speaker_wav={speaker_wav}&text={encoded_text}"
try:
response = requests.get(url, stream=True)
response.raise_for_status()
audio_data = io.BytesIO()
for chunk in response.iter_content(chunk_size=8192):
audio_data.write(chunk)
audio_data.seek(0)
return audio_data
except requests.RequestException as e:
print(f"Error generating audio: {e}")
return io.BytesIO()
except Exception as e:
print(f"Unexpected error: {e}")
return io.BytesIO()
def play_audio(self, audio: AudioSegment) -> None:
if sys.platform.startswith('win'):
try:
import winsound
winsound.PlaySound(audio.raw_data, winsound.SND_MEMORY)
except Exception as e:
print(f"An error occurred: {e}")
else:
play(audio)
def process_audio_data(self, autoplay: bool, audio_data: io.BytesIO, save_path: str) -> Tuple[Dict[str, Any], str, float]:
try:
audio = AudioSegment.from_mp3(audio_data)
sample_rate = audio.frame_rate
num_channels = audio.channels
audio_np = np.array(audio.get_array_of_samples()).astype(np.float32)
audio_np /= np.iinfo(np.int16).max
audio_np = audio_np.reshape(-1, num_channels).T if num_channels > 1 else audio_np.reshape(1, -1)
audio_tensor = torch.from_numpy(audio_np)
if autoplay:
self.play_audio(audio)
duration = len(audio) / 1000.0 # Convert milliseconds to seconds
return ({"waveform": audio_tensor.unsqueeze(0), "sample_rate": sample_rate}, save_path or "", duration)
except Exception as e:
print(f"Error processing audio data: {e}")
return ({"waveform": torch.zeros(1, 1, 1, dtype=torch.float32), "sample_rate": 22050}, "", 0.0)
def save_audio_file(self, audio_data: io.BytesIO, save_path: str) -> None:
try:
with open(save_path, 'wb') as f:
f.write(audio_data.getvalue())
print(f"Audio saved to: {save_path}")
except Exception as e:
print(f"Error saving audio file: {e}")
def load_audio_file(self, file_path: str) -> io.BytesIO:
try:
with open(file_path, 'rb') as f:
audio_data = io.BytesIO(f.read())
return audio_data
except Exception as e:
print(f"Error loading audio file: {e}")
return io.BytesIO()