class Everything(str): def __ne__(self, __value: object) -> bool: return False class SwitchAnything: @classmethod def INPUT_TYPES(cls): return { "required": { "anything": (Everything("*"), {"forceInput": True}), "switch": ("BOOLEAN", {"default": True}) } } RETURN_TYPES = (Everything("*"),) RETURN_NAMES = ("anything",) FUNCTION = "process_switch" CATEGORY = "Bjornulf" def process_switch(self, anything, switch): if switch: return (anything,) else: return ("",) class SwitchText: @classmethod def INPUT_TYPES(cls): return { "required": { "STRING": ("STRING", {"forceInput": True}), "switch": ("BOOLEAN", {"default": True}), "ONLY_ME_combine_text": ("BOOLEAN", {"default": False}), } } RETURN_TYPES = ("STRING",) RETURN_NAMES = ("STRING",) FUNCTION = "process_switch" CATEGORY = "Bjornulf" def process_switch(self, STRING, switch, ONLY_ME_combine_text): if ONLY_ME_combine_text: return (f"ImSpEcIaL{STRING}",) if switch: return (STRING,) else: return ("",)