import random class RandomImage: @classmethod def INPUT_TYPES(cls): return { "required": { "number_of_images": ("INT", {"default": 2, "min": 1, "max": 10, "step": 1}), }, } RETURN_TYPES = ("IMAGE",) FUNCTION = "random_image" CATEGORY = "Bjornulf" def random_image(self, number_of_images, **kwargs): valid_images = [] for i in range(1, number_of_images + 1): image_key = f"image_{i}" if image_key in kwargs and kwargs[image_key] is not None: valid_images.append(kwargs[image_key]) if not valid_images: raise ValueError("No valid images provided") random_image = random.choice(valid_images) return (random_image,) @classmethod def IS_CHANGED(cls, number_of_images, ** kwargs): return float("nan") # This will force the node to always update