mirror of
https://github.com/justUmen/Bjornulf_custom_nodes.git
synced 2026-03-21 20:52:11 -03:00
v0.9, add node random line from input
This commit is contained in:
@@ -30,6 +30,7 @@ from .image_to_grayscale import GrayscaleTransform
|
||||
from .combine_background_overlay import CombineBackgroundOverlay
|
||||
from .save_bjornulf_lobechat import SaveBjornulfLobeChat
|
||||
from .green_to_transparency import GreenScreenToTransparency
|
||||
from .random_line_from_input import RandomLineFromInput
|
||||
# from .check_black_image import CheckBlackImage
|
||||
# from .clear_vram import ClearVRAM
|
||||
|
||||
@@ -39,6 +40,7 @@ NODE_CLASS_MAPPINGS = {
|
||||
# "Bjornulf_CustomStringType": CustomStringType,
|
||||
"Bjornulf_ollamaLoader": ollamaLoader,
|
||||
"Bjornulf_GreenScreenToTransparency": GreenScreenToTransparency,
|
||||
"Bjornulf_RandomLineFromInput": RandomLineFromInput,
|
||||
# "Bjornulf_CheckBlackImage": CheckBlackImage,
|
||||
# "Bjornulf_ClearVRAM": ClearVRAM,
|
||||
"Bjornulf_SaveBjornulfLobeChat": SaveBjornulfLobeChat,
|
||||
@@ -80,6 +82,7 @@ NODE_DISPLAY_NAME_MAPPINGS = {
|
||||
# "Bjornulf_CheckBlackImage": "🔲 Check Black Image (Empty mask)",
|
||||
"Bjornulf_SaveBjornulfLobeChat": "🖼💬 Save image for Bjornulf LobeChat",
|
||||
# "Bjornulf_ClearVRAM": "🧹 Clear VRAM",
|
||||
"Bjornulf_RandomLineFromInput": "🎲 Random line from input",
|
||||
"Bjornulf_ShowText": "👁 Show (Text)",
|
||||
"Bjornulf_ShowInt": "👁 Show (Int)",
|
||||
"Bjornulf_ShowFloat": "👁 Show (Float)",
|
||||
@@ -89,7 +92,7 @@ NODE_DISPLAY_NAME_MAPPINGS = {
|
||||
# "🔲➜⬛ Transparency to color",
|
||||
"Bjornulf_ResizeImage": "📏 Resize Image",
|
||||
"Bjornulf_SaveImagePath": "🖼 Save Image (exact path, exact name) ⚠️💣",
|
||||
"Bjornulf_SaveImageToFolder": "🖼📁 Save Image to a folder",
|
||||
"Bjornulf_SaveImageToFolder": "🖼📁 Save Image(s) to a folder",
|
||||
"Bjornulf_SaveTmpImage": "🖼 Save Image (tmp_api.png) ⚠️💣",
|
||||
# "Bjornulf_SaveApiImage": "🖼 Save Image (./output/api_00001.png...)",
|
||||
"Bjornulf_SaveText": "💾 Save Text", #Make SaveCharacter, SaveLocation, SaveCamera, SaveAction, SaveClothes, SaveEmotion...
|
||||
|
||||
Reference in New Issue
Block a user