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https://github.com/justUmen/Bjornulf_custom_nodes.git
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Add a new node: Load image with transparency
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11
README.md
11
README.md
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# 🔗 Comfyui : Bjornulf_custom_nodes v0.12 🔗
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# 🔗 Comfyui : Bjornulf_custom_nodes v0.13 🔗
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# Dependencies
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# Dependencies
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- **v0.10**: Add a new node : Loop (All Lines from input) - Iterate over all lines from an input text.
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- **v0.10**: Add a new node : Loop (All Lines from input) - Iterate over all lines from an input text.
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- **v0.11**: Add a new node : Text with random Seed - Generate a random seed, along with text.
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- **v0.11**: Add a new node : Text with random Seed - Generate a random seed, along with text.
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- **v0.12**: Combine images : Add option to move vertically and horizontally. (from -50% to 150%)
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- **v0.12**: Combine images : Add option to move vertically and horizontally. (from -50% to 150%)
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- **v0.13**: Add a new node: Load image with transparency (alpha) - Load an image with transparency.
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# 📝 Nodes descriptions
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# 📝 Nodes descriptions
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@@ -176,6 +177,7 @@ But you can sometimes also want a black and white image...
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Combine two images into a single image : a background and one (or several) transparent overlay. (allow to have a video there, just send all the frames and recombine them after.)
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Combine two images into a single image : a background and one (or several) transparent overlay. (allow to have a video there, just send all the frames and recombine them after.)
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Update 0.11 : Add option to move vertically and horizontally. (from -50% to 150%)
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Update 0.11 : Add option to move vertically and horizontally. (from -50% to 150%)
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❗ Warning : For now, `background` is a static image. (I will allow video there later too.)
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❗ Warning : For now, `background` is a static image. (I will allow video there later too.)
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⚠️ Warning : If you want to directly load the image with transparency, use my node `🖼 Load Image with Transparency ▢` instead of the `Load Image` node.
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## 25 - 🟩➜▢ Green Screen to Transparency
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## 25 - 🟩➜▢ Green Screen to Transparency
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@@ -225,3 +227,10 @@ Here is an example of the similarities that you want to avoid with SDXL with dif
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FLUX : Here is an example of 4 images without Random Seed node on the left, and on the right 4 images with Random Seed node :
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FLUX : Here is an example of 4 images without Random Seed node on the left, and on the right 4 images with Random Seed node :
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## 29 - 🖼 Load Image with Transparency ▢
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**Description:**
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Load an image with transparency.
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The default `Load Image` node will not load the transparency.
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@@ -33,6 +33,7 @@ from .green_to_transparency import GreenScreenToTransparency
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from .random_line_from_input import RandomLineFromInput
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from .random_line_from_input import RandomLineFromInput
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from .loop_lines import LoopAllLines
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from .loop_lines import LoopAllLines
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from .random_seed_with_text import TextToStringAndSeed
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from .random_seed_with_text import TextToStringAndSeed
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from .load_image_alpha import LoadImageWithTransparency
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# from .check_black_image import CheckBlackImage
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# from .check_black_image import CheckBlackImage
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# from .clear_vram import ClearVRAM
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# from .clear_vram import ClearVRAM
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@@ -41,6 +42,7 @@ from .random_seed_with_text import TextToStringAndSeed
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NODE_CLASS_MAPPINGS = {
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NODE_CLASS_MAPPINGS = {
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# "Bjornulf_CustomStringType": CustomStringType,
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# "Bjornulf_CustomStringType": CustomStringType,
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"Bjornulf_ollamaLoader": ollamaLoader,
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"Bjornulf_ollamaLoader": ollamaLoader,
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"Bjornulf_LoadImageWithTransparency": LoadImageWithTransparency,
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"Bjornulf_LoopAllLines": LoopAllLines,
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"Bjornulf_LoopAllLines": LoopAllLines,
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"Bjornulf_TextToStringAndSeed": TextToStringAndSeed,
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"Bjornulf_TextToStringAndSeed": TextToStringAndSeed,
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"Bjornulf_GreenScreenToTransparency": GreenScreenToTransparency,
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"Bjornulf_GreenScreenToTransparency": GreenScreenToTransparency,
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@@ -82,6 +84,7 @@ NODE_CLASS_MAPPINGS = {
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NODE_DISPLAY_NAME_MAPPINGS = {
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NODE_DISPLAY_NAME_MAPPINGS = {
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# "Bjornulf_CustomStringType": "!!! CUSTOM STRING TYPE !!!",
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# "Bjornulf_CustomStringType": "!!! CUSTOM STRING TYPE !!!",
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"Bjornulf_ollamaLoader": "🦙 Ollama (Description)",
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"Bjornulf_ollamaLoader": "🦙 Ollama (Description)",
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"Bjornulf_LoadImageWithTransparency": "🖼 Load Image with Transparency ▢",
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"Bjornulf_GreenScreenToTransparency": "🟩➜▢ Green Screen to Transparency",
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"Bjornulf_GreenScreenToTransparency": "🟩➜▢ Green Screen to Transparency",
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# "Bjornulf_CheckBlackImage": "🔲 Check Black Image (Empty mask)",
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# "Bjornulf_CheckBlackImage": "🔲 Check Black Image (Empty mask)",
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"Bjornulf_SaveBjornulfLobeChat": "🖼💬 Save image for Bjornulf LobeChat",
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"Bjornulf_SaveBjornulfLobeChat": "🖼💬 Save image for Bjornulf LobeChat",
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80
load_image_alpha.py
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80
load_image_alpha.py
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import os
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import hashlib
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import numpy as np
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from PIL import Image, ImageOps, ImageSequence
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import torch
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import folder_paths
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import node_helpers
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class LoadImageWithTransparency:
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@classmethod
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def INPUT_TYPES(s):
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input_dir = folder_paths.get_input_directory()
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files = [f for f in os.listdir(input_dir) if os.path.isfile(os.path.join(input_dir, f))]
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return {"required":
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{"image": (sorted(files), {"image_upload": True})},
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}
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CATEGORY = "image"
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RETURN_TYPES = ("IMAGE",)
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FUNCTION = "load_image_alpha"
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def load_image_alpha(self, image):
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image_path = folder_paths.get_annotated_filepath(image)
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img = node_helpers.pillow(Image.open, image_path)
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output_images = []
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output_masks = []
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w, h = None, None
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excluded_formats = ['MPO']
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for i in ImageSequence.Iterator(img):
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i = node_helpers.pillow(ImageOps.exif_transpose, i)
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if i.mode == 'I':
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i = i.point(lambda i: i * (1 / 255))
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image = i.convert("RGBA")
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if len(output_images) == 0:
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w = image.size[0]
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h = image.size[1]
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if image.size[0] != w or image.size[1] != h:
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continue
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image = np.array(image).astype(np.float32) / 255.0
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image = torch.from_numpy(image)[None,]
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if 'A' in i.getbands():
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mask = np.array(i.getchannel('A')).astype(np.float32) / 255.0
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mask = 1. - torch.from_numpy(mask)
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else:
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mask = torch.zeros((64,64), dtype=torch.float32, device="cpu")
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output_images.append(image)
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output_masks.append(mask.unsqueeze(0))
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if len(output_images) > 1 and img.format not in excluded_formats:
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output_image = torch.cat(output_images, dim=0)
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output_mask = torch.cat(output_masks, dim=0)
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else:
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output_image = output_images[0]
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output_mask = output_masks[0]
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return (output_image, output_mask)
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@classmethod
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def IS_CHANGED(s, image):
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image_path = folder_paths.get_annotated_filepath(image)
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m = hashlib.sha256()
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with open(image_path, 'rb') as f:
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m.update(f.read())
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return m.digest().hex()
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@classmethod
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def VALIDATE_INPUTS(s, image):
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if not folder_paths.exists_annotated_filepath(image):
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return "Invalid image file: {}".format(image)
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return True
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BIN
screenshots/load_image_alpha.png
Normal file
BIN
screenshots/load_image_alpha.png
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Binary file not shown.
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After Width: | Height: | Size: 276 KiB |
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